What mods are you working on / planning?
Posted: Thu Feb 24, 2011 12:06 am
For all the modders in the UESP community out there, are you working on any mods? Weather personal or to be public, make it be clearly known here.
Mods im currently working on:
The ancient city:
The core purpose of this mod is to make the player think, it does have a story behind it, and im trying my best to make the environments interesting to keep the player wanting to finish the massive puzzle. Im the kind of gamer that enjoys using logic, and im trying to make puzzles that get players to think.
Personal player house:
Im making it for my character, jek, but it uses so may meshes from other mods and I just don't feel like asking all the creators to use them for public, therefore its for me only.
Mods im planning:
These mods wont necessarily be for oblivion, because skyrim is coming out soon, and because they require meshes that don't exist, and I dont have time to learn blender until summer
The demon Realm:
A powerful dremora mage planed revenge on the new champion of cyrodiil, he located the champion and teleported him into the center city in oblivion. You will find yourself in one of those torture cages, when a xivilai will rescue you (Keep in mind that the Xivilai betray often, see Lore:Xivilai) He lets you free when you promise that you will let him escape from oblivion. I want to make the city MASSIVE and when I say massive, I mean massive.
A Desert Dream:
An ill-lore friendly mod
This mod is supposed to give an Egyptian feel, and also be a horror mod. You find an ancient ruin and sleep in some kind of stone bed there, you find your self in an underground Egyptian-like building, but guess what, its not a dream. Its another mod that involves logical traps, and environments that can quite possibly freak you out.
Mods im currently working on:
The ancient city:
The core purpose of this mod is to make the player think, it does have a story behind it, and im trying my best to make the environments interesting to keep the player wanting to finish the massive puzzle. Im the kind of gamer that enjoys using logic, and im trying to make puzzles that get players to think.
Personal player house:
Im making it for my character, jek, but it uses so may meshes from other mods and I just don't feel like asking all the creators to use them for public, therefore its for me only.
Mods im planning:
These mods wont necessarily be for oblivion, because skyrim is coming out soon, and because they require meshes that don't exist, and I dont have time to learn blender until summer
The demon Realm:
A powerful dremora mage planed revenge on the new champion of cyrodiil, he located the champion and teleported him into the center city in oblivion. You will find yourself in one of those torture cages, when a xivilai will rescue you (Keep in mind that the Xivilai betray often, see Lore:Xivilai) He lets you free when you promise that you will let him escape from oblivion. I want to make the city MASSIVE and when I say massive, I mean massive.
A Desert Dream:
An ill-lore friendly mod
This mod is supposed to give an Egyptian feel, and also be a horror mod. You find an ancient ruin and sleep in some kind of stone bed there, you find your self in an underground Egyptian-like building, but guess what, its not a dream. Its another mod that involves logical traps, and environments that can quite possibly freak you out.