Pirates!
Posted: Wed Dec 15, 2010 10:43 am
In Oblivion, it felt like it could of had HUGE role for pirates, yet the only pirates I recall having much of a role at all were those pirates in the Imperial city docks and they ones that hijack the Inn. (Oh, and those Ghost Pirates)
Pirate
They should have pirates all around the docks, on boats and in the taverns. You can enter taverns to find pirates singing songs together and getting drunk, or find yourself hearing pirates exchange stories. Maybe even find pirates in a bar fight - or a sword fight outside.
There might even be pirates hiding in some caves full of smuggled loot.
Faction
There should be a faction of pirates you can join and you take sail to the sea and outside of Skyrim, it starts off out at the sea and you must do small jobs such as inspecting the ship, cleaning the ship, moving cargo. Perhaps at night time, they force you to man the crows nest, then you see an enemy ship, the enemy ship then board and you must fight either soldiers or other pirates. You soon have extra jobs like guarding the prison cell etc.
You then arrive at the island, where you either search for the buried treasure or you raid a small settlement on the island for treasure etc. Maybe add to the quest-line that the pirates commit mutiny where you can chose to join them or go against them.
- The faction could use a questline, feel free to exchange ideas to add to what role pirates could play in TES: V.
Pirate
They should have pirates all around the docks, on boats and in the taverns. You can enter taverns to find pirates singing songs together and getting drunk, or find yourself hearing pirates exchange stories. Maybe even find pirates in a bar fight - or a sword fight outside.
There might even be pirates hiding in some caves full of smuggled loot.
Faction
There should be a faction of pirates you can join and you take sail to the sea and outside of Skyrim, it starts off out at the sea and you must do small jobs such as inspecting the ship, cleaning the ship, moving cargo. Perhaps at night time, they force you to man the crows nest, then you see an enemy ship, the enemy ship then board and you must fight either soldiers or other pirates. You soon have extra jobs like guarding the prison cell etc.
You then arrive at the island, where you either search for the buried treasure or you raid a small settlement on the island for treasure etc. Maybe add to the quest-line that the pirates commit mutiny where you can chose to join them or go against them.
- The faction could use a questline, feel free to exchange ideas to add to what role pirates could play in TES: V.