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That guy scared me..

Posted: Thu Aug 12, 2010 2:23 am
by mulder
I started a new game with my Imperial and decided to follow the Main Quest from the start. So I was walking to Chorrol ( don't like fast travel really..) and I came to Fort Ash. Suddenly this Khajiit marauder jumped in front of me and demanded 100 gold. I totally forgot there was a marauder there and I must admit that that scared me for real.. :cry: But, I had a good laugh after I killed him :mrgreen:

Re: That guy scared me..

Posted: Thu Aug 12, 2010 2:32 am
by evenratman
I was genuinely frightened when Noveni Othran uttered these gruesome words:

"What have we here? Another plaything? You'll dance for me, little one, yes, you will. I'll make your corpse dance, and then tear itself apart!"

Re: That guy scared me..

Posted: Thu Aug 12, 2010 1:11 pm
by Big-
At fort homestead, i thought only 3 bandits spawned (originally i thought only 2!) so when i ran into a fourth there i went WTF? where he come from? scared me a decent amount for the music to change and an arrow to enter the back of my head.

Also first time when the dark brotherhood contacted me i was like WTF??????? presume everyone gets that though ^^

Re: That guy scared me..

Posted: Thu Aug 12, 2010 2:54 pm
by Jakarius321
I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...

Re: That guy scared me..

Posted: Thu Aug 12, 2010 3:03 pm
by Big-
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
ahhh good times, ghosts scared me pretty hard for i had never heard what a cold spell sounded like i was like WTF? AHHHH ITS AN INVINCIBLE GHOST!!!! grabbed the ayleid artifact and flee'd! (or i might have spent 5 minutes fireballing it to death with 5 in destruction or so).

Re: That guy scared me..

Posted: Thu Aug 12, 2010 3:50 pm
by Bladecutter
Big- wrote:
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
ahhh good times, ghosts scared me pretty hard for i had never heard what a cold spell sounded like i was like WTF? AHHHH ITS AN INVINCIBLE GHOST!!!! grabbed the ayleid artifact and flee'd! (or i might have spent 5 minutes fireballing it to death with 5 in destruction or so).
I actually had a mod I cannot recall at this moment that added ghosts who freakin' fly across the room screeching like banshees trying to rip your soul apart.

Reminded me of FEAR 2.

Re: That guy scared me..

Posted: Thu Aug 12, 2010 3:59 pm
by Jakarius321
That sounds like a mod I REALLY don't want to get :)

Re: That guy scared me..

Posted: Thu Aug 12, 2010 4:28 pm
by HatofMadness
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.
i wish i could get my hands on something like that.

I remember being scared of a number of enemys when i first got the game way back when.
id turn a corner and wooo, Hello

Re: That guy scared me..

Posted: Thu Aug 12, 2010 5:15 pm
by KrisCrash
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
Ayleid ruins are so creepy, when I'm a little tired and play after dark, man, they get to me. And the serene dungeon music really complements them more than any other dungeon.

Re: That guy scared me..

Posted: Thu Aug 12, 2010 5:49 pm
by Jakarius321
krisCrash wrote:
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
Ayleid ruins are so creepy, when I'm a little tired and play after dark, man, they get to me. And the serene dungeon music really complements them more than any other dungeon.
My solution.
Esc, Options, Audio, Music Volume, 0
Then I can breath a little easier :D

Re: That guy scared me..

Posted: Thu Aug 12, 2010 7:13 pm
by mulder
evenratman wrote:I was genuinely frightened when Noveni Othran uttered these gruesome words:

"What have we here? Another plaything? You'll dance for me, little one, yes, you will. I'll make your corpse dance, and then tear itself apart!"
After she said that I killed her with a single fireball. Pwnt. :P

Re: That guy scared me..

Posted: Thu Aug 12, 2010 7:20 pm
by GUM!!!!
first time i did the sirens quest i when she said "night of fun" i was like oh yay bingo(not really but kinda) then i asked her about "night of fun" and i almost didn't do the quest :lol: (what? not my fault i didn't want to do it in a game)

Re: That guy scared me..

Posted: Thu Aug 12, 2010 7:51 pm
by Blackhawk Vegal
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
I usually don't have the sound on, due to the radio or CD blaring in the background

Re: That guy scared me..

Posted: Thu Aug 12, 2010 8:00 pm
by Jakarius321
Blackhawk Vegal wrote:
Jakarius321 wrote:I have a mod that changes the music system so that the combat music only triggers when you see (or get hit by) the enemy, not when it sees you.

I was running through an Ayleid Ruin (out of all the dungeons I find them the creepiest) I went round a corner and ran right into a zombie.
I had a mild heart attack but soon recovered. As I was inspecting its corpse after dispatching of it I had a serious heart attack when another zombie crept up behind me and clawed my head off (metaphorically speaking :? ) I was in first person so didn't see a thing, just heard the loud scream from my character. I'm never going in one of those again...
I usually don't have the sound on, due to the radio or CD blaring in the background
I used to do that but found it detracted from the immersive experience of the game, even if that meant scaring myself every 5 minutes :lol:

Re: That guy scared me..

Posted: Thu Aug 12, 2010 8:07 pm
by Blackhawk Vegal
i think the first time when i was playing, i was heading to chorrel, was running their, made a wrong turn and ended up where you find the Unicorn,

but what freaked me, is i was running thur the woods, rans thur a thick bush, and BAMMMMM ran smack into a Minotaur.

Re: That guy scared me..

Posted: Thu Aug 12, 2010 8:12 pm
by Jakarius321
Blackhawk Vegal wrote:i think the first time when i was playing, i was heading to chorrel, was running their, made a wrong turn and ended up where you find the Unicorn,

but what freaked me, is i was running thur the woods, rans thur a thick bush, and BAMMMMM ran smack into a Minotaur.
Minotaurs guard the Unicorn, overkill? I think so! If it was called Minotaur of the Glade then that was one of the Unicorn's bodyguards.
Unicorn's with bodyguards? What is gaming coming to? :lol:

Re: That guy scared me..

Posted: Thu Aug 12, 2010 8:15 pm
by Master of Puppets
Scariest thing?

Alyeid Ruins.

Don't know what it s about them. Maybe it's the thought that, in those dark corridors, something could pop out at anytime.

2nd most?

GETTING BLINDSIDED, when you aren't aware of the blindsiderer.

Re: That guy scared me..

Posted: Fri Aug 13, 2010 11:00 am
by Cortaeali
I think every moment is kind of scary for me in oblivion, I play with no music and no reticule (stealth has a reticule regardless of settings...) but I think the scariest moment was when I was going from the imperial city, following the path to skingrad to get to anvil, and on the way I decided to ditch the path and head straight for anvil.

I forgot what bears sounded like, so I had my volume up louder than normal and every step the bear took sounded like a dragon was crashing through the forest behind me... I didn't turn around untill I heard it roar and was like "Oh you're not a dragon, I can fight you!" ^_^

Good times...

Re: That guy scared me..

Posted: Fri Aug 13, 2010 10:39 pm
by DerangedPickle
I remember i actually had to pause the game and calm down because of a rat, well 3 of them all attacking at once from behind can be scary.

The Dark elf woman who tells you about the theives guild once you're out of jail for the first time, she snuck up on me and made me jump out of my skin.

I used to find Oblivion and their gates really scary i would change my path if I could even see one, now like a lot of others according to this thread Alyeid ruins, I personally find them scary and annoying, scary because of the monster and atsomosphere and annoying because of the traps (I've lost count of the amount of times traps have killed me).

Re: That guy scared me..

Posted: Sat Aug 14, 2010 8:59 am
by Norroen Dyrd
I don't really mind the baddies in Ayleid ruins, but the traps still scare me. I also used to dread Dread Zombies.
Oh, and let's not forget the flying rat from the tutorial :shock:

Re: That guy scared me..

Posted: Sat Aug 14, 2010 9:10 am
by Kerr
The very first zombie i didnt know there were zombies my first time playing and I thought he would kick my ass but like one hit from my fireball and sword killed him so panic that the game would start off be really hard was over. Oh I sucked back then.

Re: That guy scared me..

Posted: Sun Aug 15, 2010 5:38 am
by DreamingofRoses
The first time I played Oblivion I was randomly wandering/running around and I either got the Forlorn Watchman Quest (I think that's its name) or just found the marooned ship and walked in ('cause I'm a curious type of idiot), and was still low level without silver weapons or any worthwhile spells. Anyway, the random ghost (that actually glows as apposed to morrowind) nearly ate my soul before I managed to gain my senses enough to turn around and run like heck out of the ship and away.

Also: the zombie groaning sounds. Creepiest thing ever to me.

Re: That guy scared me..

Posted: Sun Aug 15, 2010 1:48 pm
by Sonixboom
mulder wrote:I started a new game with my Imperial and decided to follow the Main Quest from the start. So I was walking to Chorrol ( don't like fast travel really..) and I came to Fort Ash. Suddenly this Khajiit marauder jumped in front of me and demanded 100 gold. I totally forgot there was a marauder there and I must admit that that scared me for real.. :cry: But, I had a good laugh after I killed him :mrgreen:
I love the random marauders that try to highway rob you :)

-Sonix

Re: That guy scared me..

Posted: Sun Aug 15, 2010 2:19 pm
by Generalno1
The scariest time was when i was running through bleak flats cave. I was walking cautiously, when i started hearing splashing sounds....splash, splash,splash, i'm going crazy, whirring around like crazy(the battle music was playing) when BAM! a zombie hit in the back
after that, was when i first saw a gloom wraith

Re: That guy scared me..

Posted: Sun Aug 15, 2010 2:33 pm
by Vicente
When I first went through the tutorial in this game, and found out there were Zombies in it, I lost a lot of interest in the game.

And when I found out there was a Mage's Guild quest based on Zombies, I didn't play for months.