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Set Essential?
Posted: Thu Apr 09, 2009 4:18 pm
by The Raven
Isn't there a console command for enabling/disabling essentiality?
If there is.. tell me!
Naughty secrets!
Posted: Thu Apr 09, 2009 4:22 pm
by Josjie
Posted: Thu Apr 09, 2009 4:46 pm
by The Raven
Thanks, but i don't seem to be able to "set essential" on a Khajiit Highwayman follower of mine (CSR ftw

) :/
Probably because i don't know what his BaseID is
I can haz helps yes?
Posted: Thu Apr 09, 2009 4:59 pm
by Josjie
1) Open the console by pressing ~
2) Click on your Khajiit follower with your mouse.
3) His ID will appear on the top of the screen.
Hopefully this'll work

Posted: Thu Apr 09, 2009 7:26 pm
by The Raven
Nope. It shows
I tried all kinds of combinations like "SetEssential C5362", "SetEssential 5362" "000c5362" and so on.
It
does not work.
:/
Posted: Thu Apr 09, 2009 7:28 pm
by Josjie
That's strange. Perhaps a conflict with CSR?
Perhaps you could try it on a Count/Countess/any essential person to see if it works for them.
Posted: Thu Apr 09, 2009 7:30 pm
by Gandolf828
Is the follower a mod? If so don't you have to put the number of the mod in 000 like if it is the second mod that is loaded wouldn't be 002c5362?
I might be completely wrong but that is how it is in Fallout 3
Posted: Thu Apr 09, 2009 7:43 pm
by The Raven
Nope, the follower is just a
Highwayman found outside Fort Ash near Chorrol.
But i might try that "002" thing, since i could only have invited him with the CSR mod.
EDIT: "002" thing doesn't work :/
The command apparently only works on that countess chick in Anvil >,<
Should i just kill him, and create some followers with
Da CeeEss?
Posted: Thu Apr 09, 2009 8:09 pm
by Kestral
"002c5362"
Is a reference ID, you need the BaseID.
Use:
Posted: Fri Apr 10, 2009 7:33 am
by The Raven
His Reference ID was just "000c5362" :p
But it works!
Dankeschön Miss Kestral!
Posted: Fri Apr 10, 2009 6:06 pm
by Kestral
The Raven wrote:Dankeschön Miss Kestral!
Thank you.
Wait, D: