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Possible bug Golden Saint
Posted: Thu Apr 06, 2006 4:56 pm
by duncans_pumpkin
Ok my game keeps crashing when i summon golden saint, hack it with a sould drinker, that makes a 30 sec soul trap, and then as its falling clicking on the body and taking the shields and weapons. I also tried summon golden saint kill it take the weapons and then click dispose body. Guess what all was well or so i thought. I did another summon golden saint and the game came up with a bunch of error messages ive never seen before and then crashed. Anyone else done this or is it my setup.
Posted: Fri Apr 07, 2006 2:13 am
by weirdo_man
I never had any reason to summon and kill golden saints. I'd just walk around, trap and kill golden saints, and I'd have like 30 extra grand soul gems with golden saints in them. There's no reason to use your own enchanted stuff when there are items in the game that are better than you can ever make. You might ever need 5 grand soul gems.
Posted: Fri Apr 07, 2006 2:28 pm
by Guest
well weirdo man how many deadric tower shields do u have and whats ur enchant skill oh its not as good as mine
Posted: Sat Apr 08, 2006 3:06 pm
by weirdo_man
um, why would it matter how many shields you have, you only need to use one. Also, I don't need a high enchant skill because i have a ridiculous amount of money and I can just pay and have the enchant succeed every time.
Posted: Sun Apr 09, 2006 6:16 am
by brian
Yeah, when you try to grab loot off summoned golden saints it'll crash if you wait too long. Like, if you look on it's body just as its disapearing, it'll crash. moral: dont get your loot that way.
Posted: Tue Apr 11, 2006 7:23 pm
by Guest
well just find loot like a normal person would
Posted: Wed Apr 12, 2006 8:08 am
by Guest
Anonymous wrote:well weirdo man how many deadric tower shields do u have and whats ur enchant skill oh its not as good as mine
Mine is 100, and so is my Int, and i fail all the time. This is a shame as I refuse to make super fortify Int potions
get unlimited golden saints
Posted: Thu Apr 13, 2006 1:24 pm
by moppymcjones
ok i found this out on xbox version,
Make a spell with soul trap 2 secs and summon golden saint 1 sec
cast directly at the ground and whhhhaaaalaaaaaa
you can make an amry of golden saints that will last forever,
dont make too many cause the game will get freaking messed up.
but when you kill them you can take all the stuff off when they fall on ground
soooo there everyone can do this now and stfu
Posted: Thu Apr 13, 2006 1:44 pm
by Guest
about the spell i posted its not exactly that
its this >>>>>> soultrap on target 1 sec
>>>>>>summon golden saint 2 secs
and then casty at ground like before
sorry for the other spell i havent played for a while
Re: Possible bug Golden Saint
Posted: Sat Aug 12, 2006 2:50 pm
by Murasake
duncans_pumpkin wrote:Ok my game keeps crashing when i summon golden saint, hack it with a sould drinker, that makes a 30 sec soul trap, and then as its falling clicking on the body and taking the shields and weapons. I also tried summon golden saint kill it take the weapons and then click dispose body. Guess what all was well or so i thought. I did another summon golden saint and the game came up with a bunch of error messages ive never seen before and then crashed. Anyone else done this or is it my setup.
The actual problem is that you were trying to dispose of a corpse that was summoned. Everytime I have tried to loot a summoned golden saint and then clicked on "Dispose Body" it has crashed my game, however when I simply pull the items off the body and then let it disappear I've had no problem... until I installed Tribunal. Someone put up a post a while ago about this and I don't know that anyone has offered a solution.
When I summon Golden Saints now, their bodies disappear much more quickly than they did before. Does anyone know how to increase the time before summoned creatures disappear? I know that the advice to do it more quickly has been given, but even when I line myself up just right it is still not enough to open the inventory on them now.
Posted: Sat Aug 12, 2006 2:55 pm
by valio
yeah, very true moral here: do not mess with bugs.
Posted: Sat Aug 19, 2006 10:13 am
by sita
Murasake, if you do the spell like moppymcjones said, your summoned creatures won't disappear !
* something on target * such as soul trap - just don't cast at npc's, they take it for a hostile act & attack. What i use is "fortify health on target ; magnification 0-0, for 1 sec" npc's won't attack if you cast at them by mistake a 0 health or whatever fortification...
second, you add summon * creature of your choice* (from your spell list only, however) for 2 sec
even if you buy this enchat, it won't cost as much as a summoned creature for a duration. Also, you can do it on a expensive rings which cost only 30 gold and are available in masses around loots...
If you summon this way, yout golden saints won't go till killed by stronger... or you, for example if you want to soul trap for your azura star & enchant items. I found that with Umbra sword & high skils, you can wack them in 2-3 hits. Otherwise, I'v left some summonsed golden saints, winged twilights & others in Vivec & elsewhere.. when i came back, they were still there... I wonder why the guards didn't attack us on sight when i summonsed... maybe due to my high reputation of 160+ ?
Off course, summonsed creatures will help your fights.
Little advice : you can increase your intelligence or any other attibute (once you get one fortify spell, all will be avalable) VERY HIGH if you want for VERY CHEAP :
you need 1 expensive ring per attribute =
fortify health on target 0-0 for 1 sec
fortify intelligence on self 100-100 for 2 sec
cast toward the floor, the furthest you can look...
it'll increase your intelligence by 100 each time you click ! once you're satisfied, you can make ANY enchantment, even high cost ones, since you're at least as intellugenct as the enchaters... free enchanting now !!
You can do the same for strength & carry lots of loots...
you can also do
fortify health on target 0-0 for 1 sec
feather on self 100-100 for 2 sec
cast to the floor & voilĂ , your weight disppears !
if you want to increase your health, just change to
fortify attribute (anything) on target 0-0 for 1 sec
fortify health on self X-Y (of your choice, best is 100 of course) for 2 sec
If you cant anyone to like you and not wait for your natural progression :
fortify attribute (anything) on target 0-0 for 1 sec
fortify personality on self X-Y (of your choice, best is 100 of course) for 2 sec
Everyone likes me, even ordinators LOL
one HUGE advantage : you can barter very easilly & progress your mercantile fast... but am getting out of the topic here lol
Posted: Sat Aug 19, 2006 10:15 am
by sita
Forgot to say : when you summon from such rings, don't do more than 2-3 at a time, walk a bit, summon again... otherwise, you might crash the game... once i tried & it crashed at 6... (same for dremoras & any others i think)