Future RP Ideas

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Kerr
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Re: Future RP Ideas

Post by Kerr »

Okay. I'll add a Claustrophobic trait right now. I'll post the character sheet soon enough.
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Last edited by Kerr on Mon May 28, 2012 6:23 pm, edited 1 time in total.
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Gideon Dragontongue
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Ah, thanks.
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Re: Future RP Ideas

Post by Kerr »

Starting Equipment:

Basic (Get all):
2 Stimpaks
1 Water canteen
1 Combat knife
1 Lighter

Weapon (pick one):
N99 10mm pistol
AEP7 laser pistol
Brass knuckles
Crowbar

Outfit (pick one):
Vault jumpsuit
Vault utility jumpsuit (must have a job relating to maintenance)
Vault lab uniform (must have a job relating to science or medicine)
Vault security armour (must work for vault security)

Tool (pick one):
Lockpick kit
Repair kit
Doctor's bag

-----

Character Sheet

Name:

Sex:

Age:

Physical Appearance:

Sexuality:

Family (You can list family members if you want to have them. However i'll be controlling them if they show up and they won't be comming with you. Players can be in the same family if they so wish, just make sure you both agree to it.):

Career (Can't be Overseer or Chief of Security.):

Personality:

Biography:

Equipment:

C:
A:
S:
P:
I:
E:


Tag Skills:

Traits:

-----

I bet I left something out. I always leave something out.
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Re: Future RP Ideas

Post by Arch-Mage Matt »

I already have a character planned.
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Gideon Dragontongue
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Re: Future RP Ideas

Post by Gideon Dragontongue »

What skills are available?
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Re: Future RP Ideas

Post by Kerr »

They are listed on page 63.
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Gideon Dragontongue
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Yeah, I just realized that. Is 15 Intelligence too high for an intellectually focused character?
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Kerr
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Re: Future RP Ideas

Post by Kerr »

The cap is 10 or 1. So yes 15 is too high.
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Re: Future RP Ideas

Post by Musicman247 »

*whispers*Gideon's never played Fallout?
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Re: Future RP Ideas

Post by JVElEven »

Fallout?
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Damn.
Musicman247 wrote:*whispers*Gideon's never played Fallout?
Hell no.
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Re: Future RP Ideas

Post by Musicman247 »

I feel sorry for your both. I never thought I would like Fallout 3, but once I tried it I was hooked.
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Re: Future RP Ideas

Post by Iamgoofball »

Once that RP comes out, I might join while waiting for WoTV Chp. 2
it is a mystery
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Coming June 21st:
Spoiler:
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Vampire lords...Vampire hunters
Crossbows! Capes!
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Re: Future RP Ideas

Post by Gandalf »

Umm... What? Shouldn't that go in the Dawnguard thread, Holmes?
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Dawnguard: The Roleplay is my next big project, Watson.
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Re: Future RP Ideas

Post by The-Shadow-One »

I'd join that! just let me be the vamp!
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Re: Future RP Ideas

Post by Gandalf »

I'd love that!
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Re: Future RP Ideas

Post by Witchery »

I would definitely join that!
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Re: Future RP Ideas

Post by Deimos »

Hola everyone. I am back. i had an idea for an rp earlier while looking at Red Dead Reloaded (Old Red Dead RP. Eltee will know what I'm talking about.) I think it died just too soon, and only because people weren't able to get on. So I think we should give that another shot. :D what to y'all say.
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Re: Future RP Ideas

Post by Kerr »

I'll probably give it a shot.
Last edited by Kerr on Thu May 31, 2012 7:46 pm, edited 1 time in total.
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Re: Future RP Ideas

Post by POMC S117 »

Hey Diemos! Welcome back!

I'd love a RDR RP.
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Re: Future RP Ideas

Post by Eltee »

I'd certainly give it another shot. Mountie Jack didn't have nearly enough screen time.
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Re: Future RP Ideas

Post by Deimos »

too bad John started going a bit psycho. maybe next time he can reclaim his sanity
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Re: Future RP Ideas

Post by Gideon Dragontongue »

Okay, here's the tentative OP and character sheet for Dawnguard: The Roleplay. There's an additional three pages or so of equipment information, not necessary to be punished here.

The year is 2E 201. Though the Dovahkiin’s defeat of Alduin in Sovngarde spared Skyrim, indeed, all of Nirn a terrible fate. Yet already, a new threat rises.
Near the city of Blacklight, across the border in Morrowind, two forces are locked in a deadly struggle. On one side: The vampires, the bloodsuckers, worshipers of Molag Bal, who seek to extinguish forever the light of the sun and leave themselves free to prey upon the living.
But something stands in their path. A noble organization, calling themselves the Dawnguard, is perhaps the only thing standing between the vampires and their wicked goal.
Take up arms, brave hero, and choose a side: Will you become a vampire, spawn of a Daedric Prince, being of the night and warrior of the shadows? Or will you join the Dawnguard, and raise your sword in the defense of the land you love?
The vampires, with the blessing of Molag Bal, have become terrible indeed: They have learned to unlock their true being, unleashing monsterous vampire lords who glide across the night, preying on the souls of the living….and the dead. If they can gather three of Tamriel’s Elder Scrolls, they could rewrite the fabric of the universe itself, and blot out the sun itself. They are led by the great and terrible Lord Elessar, and his daughter, Erana.
The Dawnguard have little to combat this threat, but they work in the name of Meridia, the Lady of Light, and perhaps if they can recover her sacred artifact, the Dawnbreaker, it might prove a worthy tool to face the vampires.

Username:

Name:

Race: (standard ten, plus Reachman)

Sex:

Age:

Birthsign:

Appearance:

Personality: (be detailed)

2 Major Skill: (2 skills at Adept level)

2 Minor skills: (2 skills at Apprentice level)

Backstory: (be detailed)

Equipment: (500 gold to spend on equipment)

Spells: (Novice Spells are free, Adept-level spellcasters can pick any spell from their school, Apprentice casters can pick Apprentice and below)
Last edited by Gideon Dragontongue on Thu May 31, 2012 9:48 pm, edited 1 time in total.
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