UESP Forums

Discuss the uesp.net site and Elder Scrolls topics.
* FAQ    * Search
* Register    * Login
It is currently Sat Oct 26, 2024 11:35 am

Loading

All times are UTC

Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 564 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 23  Next
Author Message
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 8:41 pm 
Offline
Modern Major General
Modern Major General
User avatar

Joined: Mon Mar 15, 2010 3:27 pm
Posts: 1709
Location: Sedn.
ES Games: Oblivn Goy, Morrwnd, Skrim
Platform: PC
Status: Buying oios or someng retad lie th.
Other Profiles: Steam: The_Nanza
UESPoints: 8
Sure, so can Scorch Shot, without using alt-fire. It can also put any Uber-push to a complete halt from a safe distance, and push enemies away from points. And it lacks that annoying firework sound.

_________________
I made a fakémon name generator because I was bored


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 8:42 pm 
Offline
Grand Master
Grand Master
User avatar

Joined: Fri May 30, 2008 4:09 pm
Posts: 1762
UESPoints: 0
Detonator is great...flare jumping, guise! But yeah, the sound kinda sucks.

_________________
Doin my own, thang, and if you got a problem with that
Then the nina go bang, bang, and I'll be everywhere on the map - but
I rep that West


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 8:59 pm 
Offline
Master
Master
User avatar

Joined: Fri Oct 30, 2009 7:48 pm
Posts: 1080
Location: UK
ES Games: Morrowind, Oblivion, Skyrim, Online
Platform: PC
UESPoints: 0
If anyone's got a Detonator they don't want I'd be happy to take it off their hands. You know, since I've been waiting for one to drop for months while you're all bemoaning it.

_________________
"All right people, we created this multi-billion dollar facility under Cheyenne Mountain so that we can use this thing. Anyone know how?"


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:10 pm 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
I do have a strange Detonator I might be willing to surrender... I only really use it above the Flare Gun because PWAAAAAAAAAAAAAAAAAAH and I never play Pyro any more so there's no point in me hogging it.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:32 pm 
Offline
Goatmom/Moderator
Goatmom/Moderator
User avatar

Joined: Sun Jan 23, 2011 9:58 pm
Posts: 1650
Location: Where the beats never end
UESPoints: 88
That was my Strange Detonator once. It shall travel the world.

_________________
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:38 pm 
Offline
Warder
Warder
User avatar

Joined: Thu Mar 10, 2011 3:44 am
Posts: 477
UESPoints: 0
Veck wrote:
I do have a strange Detonator I might be willing to surrender... I only really use it above the Flare Gun because PWAAAAAAAAAAAAAAAAAAH and I never play Pyro any more so there's no point in me hogging it.

I CALL GETTING THE STRANGE DETONATOR

_________________
it is a mystery


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:40 pm 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
I'm not giving it away for free, just to make that clear. A strange weapon of any kind is far too valuable to just throw to the side.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:44 pm 
Offline
Master
Master
User avatar

Joined: Fri Oct 30, 2009 7:48 pm
Posts: 1080
Location: UK
ES Games: Morrowind, Oblivion, Skyrim, Online
Platform: PC
UESPoints: 0
Keep your detonators, I mostly play Medic and Soldier now anyway. If anyone comes across a Strange Blutsauger, I will give you all the things for it except my Machina which you can't have. Ever.

_________________
"All right people, we created this multi-billion dollar facility under Cheyenne Mountain so that we can use this thing. Anyone know how?"


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 9:55 pm 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
I have a strange Syringe Gun which is close enough but I'm keeping that fo' sure. The trouble with me and the Blutsauger is whenever I have it equipped I get cocky and start trying to take down Heavies or Soldiers, which rarely ends well for me. Of course when I actually beat one the feeling is glorious.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 10:02 pm 
Offline
Master
Master
User avatar

Joined: Fri Oct 30, 2009 7:48 pm
Posts: 1080
Location: UK
ES Games: Morrowind, Oblivion, Skyrim, Online
Platform: PC
UESPoints: 0
I know exactly the feeling, but like all drug addicts, I never seem to be able to get enough of it. Did I ever tell you about the ONE time my buddy Keith and I took down a Heavy/Soldier/2xMedic combo with only our Blutsaugers and our Ubersaws?

_________________
"All right people, we created this multi-billion dollar facility under Cheyenne Mountain so that we can use this thing. Anyone know how?"


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sat Jul 28, 2012 10:15 pm 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
I've sworn a solemn vow to only use... well, the Solemn Vow so I share no such sentiment for the Ubersaw either. I probably should seeing as I only ever use the standard Medi-Gun which basically has two disadvantages- slower charge and no OKTOBERFEEEEEEEEST.

Speaking of taunts, why can't I have suicide for the Escape Plan? I'd rather they just gave us back the proper Equalizer but as it is I'm going to take speed over raw damage, so I want that damn taunt to go with my Rocket Jumper.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sun Jul 29, 2012 9:08 am 
Offline
Master
Master
User avatar

Joined: Fri Mar 20, 2009 6:04 pm
Posts: 1128
Location: I'm the quiet guy nobody notices.
ES Games: Oblivion
Platform: X-box 360(post), PC
Status: tiddly do
UESPoints: 0
I have a detonator that i use, but I'll be happy get rid of it, I could never use it right.

but! I want that machina.

I've been using the bazaar bargain for ages, and I love it, but with a machina i could make the head man's heatmaker, which would be perfect for me.

_________________
I'm not arrogant. I'm insecure.

Spoiler:
Made you look


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Sun Jul 29, 2012 8:37 pm 
Offline
Modern Major General
Modern Major General
User avatar

Joined: Mon Mar 15, 2010 3:27 pm
Posts: 1709
Location: Sedn.
ES Games: Oblivn Goy, Morrwnd, Skrim
Platform: PC
Status: Buying oios or someng retad lie th.
Other Profiles: Steam: The_Nanza
UESPoints: 8
I don't lose all hope in humanity very often, but... I sit down to play a few rounds on Doomsday and both teams gradually end up with five Spies? UNACCEPTAAAAAAABLEEEEEEEEEEE!!

_________________
I made a fakémon name generator because I was bored


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 2:14 am 
Offline
Warder
Warder
User avatar

Joined: Thu Mar 10, 2011 3:44 am
Posts: 477
UESPoints: 0
Don't play on Valve servers. Play on eGO servers or SLAG servers.

_________________
it is a mystery


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 10:09 am 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
I tend to stick with Valve servers because I hate every kind of popup that appears on all the clan-run servers. Why the hell do I need to play a fantasy text adventure in the middle of my games?


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 10:47 am 
Offline
Goatmom/Moderator
Goatmom/Moderator
User avatar

Joined: Sun Jan 23, 2011 9:58 pm
Posts: 1650
Location: Where the beats never end
UESPoints: 88
I tend to stick to Valve servers because slaughtering dumb-dumbs is fun. Challenge? [&@%!] that, bro.

_________________
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 11:00 am 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
In other news, I recently discovered the joys of just picking random class every time.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 11:31 am 
Offline
Modern Major General
Modern Major General
User avatar

Joined: Mon Mar 15, 2010 3:27 pm
Posts: 1709
Location: Sedn.
ES Games: Oblivn Goy, Morrwnd, Skrim
Platform: PC
Status: Buying oios or someng retad lie th.
Other Profiles: Steam: The_Nanza
UESPoints: 8
When you get sneak killed from behind by a Warrior's Spirit Heavy you're too busy thinking about what an awesome kill that was to be frustrated about your team losing for the fifth time in a row.

_________________
I made a fakémon name generator because I was bored


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 6:20 pm 
Offline
Warder
Warder
User avatar

Joined: Thu Mar 10, 2011 3:44 am
Posts: 477
UESPoints: 0
Veck wrote:
I tend to stick with Valve servers because I hate every kind of popup that appears on all the clan-run servers. Why the hell do I need to play a fantasy text adventure in the middle of my games?

You realize there is a Disable HTML MOTDs option in the settings, right? >.>

_________________
it is a mystery


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 6:50 pm 
Offline
Champion
Champion
User avatar

Joined: Wed Apr 28, 2010 9:05 pm
Posts: 931
Location: Scatland
Status: Nutrientibus mea nuce
UESPoints: 0
Oh reeeeeeeeeeeeeeeally? I should really check out the options more often. I had my fov on about 70 for ages as well.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Jul 30, 2012 6:54 pm 
Offline
Warder
Warder
User avatar

Joined: Thu Mar 10, 2011 3:44 am
Posts: 477
UESPoints: 0
Yep! Most of their advertisements are in the MOTD, so enabling the option to disable the HTML ones will make it revert to a standard TF2 text one showing server map rotation. Very useful.

_________________
it is a mystery


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Fri Aug 03, 2012 9:22 am 
Offline
Layman
Layman

Joined: Fri Aug 03, 2012 9:19 am
Posts: 0
ES Games: Oblivion,Skyrim
Platform: Xbox,xbox 360
UESPoints: 0
I have a strange Blutsauger for sale.


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Fri Aug 03, 2012 9:36 am 
Offline
Goatmom/Moderator
Goatmom/Moderator
User avatar

Joined: Sun Jan 23, 2011 9:58 pm
Posts: 1650
Location: Where the beats never end
UESPoints: 88
How much?

_________________
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Aug 06, 2012 11:54 am 
Offline
Goatmom/Moderator
Goatmom/Moderator
User avatar

Joined: Sun Jan 23, 2011 9:58 pm
Posts: 1650
Location: Where the beats never end
UESPoints: 88
Sorry for the double post, but I want to get rid of these thrice-damned Tribalman's Shivs. I have two or three now, for crying out loud. I'll sell you two for a key, or a strange weapon of your choice. I don't even care about getting the value back anymore.

_________________
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time


Top
 Profile  
 
 Post subject: Re: Team Fortress 2 Free-To-Play
PostPosted: Mon Aug 06, 2012 12:40 pm 
Offline
Master
Master
User avatar

Joined: Fri Mar 20, 2009 6:04 pm
Posts: 1128
Location: I'm the quiet guy nobody notices.
ES Games: Oblivion
Platform: X-box 360(post), PC
Status: tiddly do
UESPoints: 0
just smelt them. I did that with my Atomizers. and my direct hits.

Which brings me to my next point.

Anyone want a direct hit?

_________________
I'm not arrogant. I'm insecure.

Spoiler:
Made you look


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 564 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 23  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Sponsored Links

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group