Update from 2023/08/21: The fix is now available at NexusMods:
https://www.nexusmods.com/daggerfall/mods/20/Update from 2024/07/09: There is also now an optional chain mail fix/update, available separately
here.
tl;dr (scroll down for a much more detailed description)
What is this? This is a patch that fixes some very annoying errors with how some clothes, armour and inventory items are displayed in unmodded (vanilla) DOS
Daggerfall and in DFU (if used with the Steam version of DF, for example).
What does it do? Here's some examples of what gets fixed:
Where do I get it? Scroll down to the bottom of this post or go
here.
Detailed mod descriptionI've finally got around to revisit, revise and update my
clothes and armour fix, which should be properly called the Paperdoll & Inventory Fix, as it addresses issues with paperdoll and inventory items graphics.
While the original release attempted to fix all the various errors with paperdoll clothes, armour and inventory items, I did overlook some things, and in some cases took a little too many liberties with the source material, which I tried to rectify this time.
It is probably worth noting that my original intent with this update was to make a more "conservative" fix that would only fix the most glaring errors, like distorted colours on armour or missing parts of cloaks, etc. However, as I started working I eventually arrived at the conclusion that there are simply too many inconsistencies in the original vanilla paperdoll items as provided by Bethesda for this to work. So I kept most of my previous versions' changes intact, but generally tried to keep my additions to a minimum, referencing original art whenever possible. Here's a very short list of highlights compared to the 2014 fix:
- new fixes for Emerald, Ruby, Amber, Bracer and Cloth amulet inventory items
- more colour fixes for various artifacts
- restored the original Round shield -- I don't know why I decided to remove metallic pixels from the wooden part, now I believe this was the intended look
- restored original colours on some of the helmets
- cloak capes are now for the most part keeping original shapes, except where extra pixels had to be added to remove holes, including those resulting when the character wears a helmet
- fixed more colour issues with female Khajiit suits
- Elven male Khajiit suit is now based on the Human version but matches the Elven paperdoll body shape
- Human/Elven female belted garments now use updated shading on the belts, whereas originally some of these had older shading similar to Argonian and Khajiit versions
Additionally, now I've listed all changes that I made to each sprite in the readme file.
You can
download the latest version
here or at the
Daggerfall Unity Forums.
Some screenshot comparisons (left is vanilla
Daggerfall, right is the current fix):