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 Post subject: adding custom sprites to Daggerfall
PostPosted: Wed Feb 08, 2017 9:38 pm 
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I was wondering if there are any modding tools that I could use to add new sprites to Daggerfall and add new monsters. Say for example I have a sprite pack of Imps, Demons, etc. from Doom and Doom 64 and I wanted to add those monsters to the game as new Daedra enemies without replacing (too m)any existing assets. What program should I use?


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Thu Feb 09, 2017 4:18 am 
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http://en.uesp.net/wiki/Daggerfall:Files#Game_Utilities

Dfmonsters.zip should help. Its within the utilities section on this page.


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Thu Feb 09, 2017 10:03 pm 
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Mind you though, you got to make sure all of the files are the appropriate file type and they're not bigger than any of the Sprites that you are replacing, as the engine has a lot of limits. It won't work with every file type nor with every file size.


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Sat Feb 11, 2017 6:44 pm 
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Chizmad wrote:
http://en.uesp.net/wiki/Daggerfall:Files#Game_Utilities

Dfmonsters.zip should help. Its within the utilities section on this page.


Did you mean DF-Monst.zip under "Editors and Viewers"? I tried that, and it just seems to edit their leveling system. If you meant something else, I can't find it.


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Sat Feb 11, 2017 7:24 pm 
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Try some of the other editors. Theres picture ones and others to access the games resources


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Sat Feb 11, 2017 7:55 pm 
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Chizmad wrote:
Try some of the other editors. Theres picture ones and others to access the games resources


Any recommendations?


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 Post subject: Re: adding custom sprites to Daggerfall
PostPosted: Sat Feb 11, 2017 10:53 pm 
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Dagpic/Andypic are great for editing the image files, although nowadays the recommended method is to use the programs to convert the image files into a format that Photoshop or GIMP can work with and then doing the edits there. In your case, since you already have the image files, you should just convert them into one of those formats directly and then use Andypic to convert to Daggerfall sprite format. It will take some fiddling, but modding old computer games usually does.

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