Thu Sep 15, 2016 12:51 am
memsize=63
texturememory 20000
objmemsize 20000
Sun Sep 18, 2016 2:29 pm
Sat Oct 15, 2016 8:14 pm
Sat Dec 24, 2016 2:59 pm
Wed Jan 04, 2017 8:01 am
Wed Jan 11, 2017 6:07 pm
FrozenWolf150 wrote:I tested this out and the game won't even start. If I set the texturememory and objmemsize values to the ones you suggest, it crashes instantly with a message that it's out of memory. If I set them to half of the values you suggest, it crashes saying "Daggerfall has returned the error 0."
Wed Jan 11, 2017 9:56 pm
MrFlibble wrote:[Edit] Yup, DOS32A fixes the problem. To replace DOS4GW, download DOS32A from the official site, install it somewhere DOSBox will recognize, back up FALL.EXE, then navigate to the BINW folder where you put DOS32A and type sb /r c:\dagger\fall.exe (assuming you installed DF at C:\DAGGER\).
[Edit 2] I've briefly checked how the game plays with the texture cache & stuff maxed out, and there doesn't seem to be any considerable improvement. Specific places known to slow down the game (like certain taverns) still behave in the same manner. Perhaps larger caches will contribute to greater stability overall but they do not fix this kind of issues.
BTW, the game runs fine at 17k cycles for me. Setting the cycle number higher results in sound stuttering during the intro, which suggests this is not the way to go. SVN Daum might work better though.
Thu Jan 12, 2017 2:39 pm
FrozenWolf150 wrote:I found that setting it to "auto" or "max" makes the game run a lot faster, but it causes some glitches. Commoners on the street get stuck jogging in place, and the keyboard movement controls for sliding left and right will randomly malfunction. The best setting I've found for my particular system is "auto limit 50000." I can't speak for anyone else though, and results will vary.
FrozenWolf150 wrote:For clarification, what do you mean when you say to install DOS32A somewhere DOSBox will recognize? It's been ages since I've worked with anything DOS related, and DOS32A is new to me.
Thu Jan 26, 2017 7:25 pm