So I recently started playing Oblivion again, and of course, like any elder scrolls game I play, I gotta mod the elder scrolls out of it and make it more interesting and realistic. I went mod crazy, and installed about 50 mods when I first started. I also have every(?) official DLC. Surprisingly, I had no conflicts and was able to play with minimal crashes. However, as time went one, I added more and more mods. A few days ago, I went crazy and added about 10 more mods, increasing my total to almost 100. Upon crashing on startup, I searched the logs, removed conflicts, and retried. Now with almost 15 less mods, I ran the game again, and decided to start a new character (The game started correctly this time.) I made a character fine, went slightly through the main quest, and decided to do the Siege of Kvatch quest. I got to the point where you open the gate for the other imperials and fight tons of scamps (By the way, the game spawned a freakin' Flame Atronach here. At level 2. Rude.) All was well until I killed a scamp. I crashed the second he died. I reloaded the game. Crashed again, this time I crashed immediately when I loaded the save file. Removed tons of mods, was able to get back to the save file, and started playing again. Killed a scamp, and crashed. Reduced tons of mods, still crash. I see no major conflicts, and OBMM doesn't detect any mod conflicts, so I see no problem. Event Viewer gives the following log:
Googled the exception code and heard that it was an out of memory error. Got no way to find out if that's true since Oblivion hates alt-tab, but I'd imagine Oblivion doesn't use up much RAM at all.
As of now, my mod load order is as follows:
Is there any way to remove these crashes while removing a minimal amount of mods?