Search found 16 matches

by Kallan
Thu Jun 02, 2011 9:34 pm
Forum: Skyrim-Archive
Topic: The Definitely Fake Thread!
Replies: 18
Views: 1239

Re: The Definetely Fake Thread!

I agree.
I was thinking of stuff like this which I personally believe to be pure hoax

Both those landscapes are photographs. From what I can tell, visuals like that don't yet exist in a game. xD

The buildings look like Cheyd retextures... Can't be sure though.

Yeaaah...
Oh my... That man ...
by Kallan
Thu Jun 02, 2011 9:26 pm
Forum: Skyrim-Archive
Topic: What is that thing?
Replies: 171
Views: 16694

Re: What is that thing?

If that is indeed a goblin... Why aren't it's ears pointy?

In all seriousness, I think it's neither a Goblin or Dunmer. I think it's to gangly and greenish to be a dunmer, and too humanoid to be a Goblin.

That is unless, of course, Bethesda have chosen to have more humanistic Goblins. They've ...
by Kallan
Sun May 22, 2011 8:10 pm
Forum: Skyrim-Archive
Topic: Tiny details that can make us feel more immersed in the game
Replies: 310
Views: 17798

Re: Tiny details that can make us feel more immersed in the

I haven't read every post, but I agree with a lot of stuff here, and disagree with a lot too.

This is my contribution below.

To the people who say that the mutilation of corpses, and the use of trophies, is too gory for TES, must have avoided every necromancer lair. "It's too much like fallout ...
by Kallan
Thu May 19, 2011 3:45 pm
Forum: Skyrim-Archive
Topic: Gargantuan Giants
Replies: 31
Views: 1733

Re: Gargantuan Giants

In that video the dude did say that since Skyrim is man country there is undercurrent racism toward the Mer races, so if that is the case I'm sure giants would be on the hit list as well

Giants aren't Mer O.o If anything I think Giants would be the least violent towards Nords, they could be a ...
by Kallan
Thu May 19, 2011 3:36 pm
Forum: Skyrim-Archive
Topic: Modding and the new CK
Replies: 9
Views: 921

Re: Modding and the new CK

I was just wondering if anyone is already starting to get ideas for mods, or wondering how the Creation Kit will work. Me and a few friends have started a little project, and yeah, 6 months pre-emptive, but we figured it would give us time to get all the writing done, and the meshes and textures ...
by Kallan
Thu May 19, 2011 8:35 am
Forum: Skyrim-Archive
Topic: Where will mysticism go
Replies: 57
Views: 3662

Re: Where will mysticism go

I think it'll be more like you said, Alteration would get Telekinesis, and possibly reflect, illusion could have detect, conjuration could have soul trap... I just hope they don't remove any effects like they did with levitate.
by Kallan
Wed May 18, 2011 12:00 pm
Forum: Skyrim-Archive
Topic: Modding and the new CK
Replies: 9
Views: 921

Re: Modding and the new CK

Thanks guys :)

I was wondering why my post count was staying at 0 haha

I am actually wondering how the birthsigns will work now, seeing as at least four of them were just attribute buffs. I guess we'll find out in time.
by Kallan
Wed May 18, 2011 9:51 am
Forum: The Tech Desk
Topic: Post your computer specs / gaming rig!
Replies: 198
Views: 52510

Re: Post your computer specs / gaming rig!

It's not finished yet, I'm waiting on Windows 7, but other than that it's built.

Processor: AMD Phenom X4
Memory: 4GB ram (2x 2GB), though I'll be getting another 4GB soon.
Hard Drive: WD Caviar Green 1TB
Video Card: 1GB intergrated (for now)
Monitor: JVC 19" TV with inbuilt DVD player)
Motherboard ...
by Kallan
Wed May 18, 2011 9:27 am
Forum: Skyrim-Archive
Topic: Modding and the new CK
Replies: 9
Views: 921

Modding and the new CK

I was just wondering if anyone is already starting to get ideas for mods, or wondering how the Creation Kit will work. Me and a few friends have started a little project, and yeah, 6 months pre-emptive, but we figured it would give us time to get all the writing done, and the meshes and textures ...
by Kallan
Wed May 18, 2011 9:21 am
Forum: Skyrim-Archive
Topic: Acrobatics and Athletics are dead!!!
Replies: 60
Views: 5032

Re: Acrobatics and Athletics are dead!!!

I'm wondering why everyone is playing the violin for Athletics and Acrobatics, but Mysticism is left to die a cold lonely death. Despite their removal of Athletics and Acrobatics, you can still run and jump. But Mysticism was the school of the soul trap spell. How are we supposed to fill soulgems ...
by Kallan
Wed May 18, 2011 9:13 am
Forum: General Banter
Topic: Welcomes and Goodbyes
Replies: 15438
Views: 1007040

Re: Welcomes and Goodbyes

Hey, I'm new, I posted elsewhere before here though, my apologies.

:D
by Kallan
Wed May 18, 2011 8:51 am
Forum: Skyrim-Archive
Topic: Sheogorath?...
Replies: 38
Views: 1923

Re: Sheogorath?...

I agree with the theory that the Elder Scroll removed the curse on the Grey Cowl, because the previous Grey Fox couldn't remove it, whereas the Champion of Cyrodiil could. It's prefectly plausible that the character completed every faction and such. If the Thieves Guild and Dark Brotherhood were ...
by Kallan
Wed May 18, 2011 12:02 am
Forum: Skyrim-Archive
Topic: Describe you're planned character(s)
Replies: 368
Views: 41225

Re: Describe you're planned character(s)

Khajiit Thief: S'gasta (Not sure how theft will work in Skyrim, but in Morrowind and Oblivion I usually leave all homes I enter completely empty... Sucks for them)

Dunmer Skirmisher : Relen Indravas (Marksman, Spears and light armour, probably backed up with conjuration)

Nord Pyromancer: Alga ...
by Kallan
Tue May 17, 2011 11:52 pm
Forum: Skyrim-Archive
Topic: Frost spells effectiveness?
Replies: 8
Views: 825

Re: Frost spells effectiveness?

I'd imagine that seeing as Skyrim is a land of frost, if anything, the amount of elemental presence (of frost) would mean that Frost spells would be more powerful, to equal out the resistance to the cold, much like fire spells are empowered when cast in the elemental plane of fire (in the Dungeons ...
by Kallan
Tue May 17, 2011 11:48 pm
Forum: Skyrim-Archive
Topic: Endgame jobs.
Replies: 25
Views: 1719

Re: Endgame jobs.

Yeah pretty much. Formal duels and stuff like that are largely outside of the law's jurisdiction, but they'd have rules, like no attacking your opponent while he's knocked down, or no using companions, stuff like that.

Noticed your location. Epic win, Silk was my favourite character in the ...
by Kallan
Tue May 17, 2011 11:05 pm
Forum: Skyrim-Archive
Topic: Endgame jobs.
Replies: 25
Views: 1719

Re: Endgame jobs.

First post on the forums! (inbeforenoob) Hey guys :D

Finishing major quests should theoretically reduce the player's options, as no government leader/liason should get into an arena brawl

Considering Skyrim is based on Scandinavian / Viking culture, I couldn't think of a more fitting activity ...