I agree.
I was thinking of stuff like this which I personally believe to be pure hoax
Both those landscapes are photographs. From what I can tell, visuals like that don't yet exist in a game. xD
The buildings look like Cheyd retextures... Can't be sure though.
Yeaaah...
Oh my... That man ...
Search found 16 matches
- Thu Jun 02, 2011 9:34 pm
- Forum: Skyrim-Archive
- Topic: The Definitely Fake Thread!
- Replies: 18
- Views: 1239
- Thu Jun 02, 2011 9:26 pm
- Forum: Skyrim-Archive
- Topic: What is that thing?
- Replies: 171
- Views: 16694
Re: What is that thing?
If that is indeed a goblin... Why aren't it's ears pointy?
In all seriousness, I think it's neither a Goblin or Dunmer. I think it's to gangly and greenish to be a dunmer, and too humanoid to be a Goblin.
That is unless, of course, Bethesda have chosen to have more humanistic Goblins. They've ...
In all seriousness, I think it's neither a Goblin or Dunmer. I think it's to gangly and greenish to be a dunmer, and too humanoid to be a Goblin.
That is unless, of course, Bethesda have chosen to have more humanistic Goblins. They've ...
- Sun May 22, 2011 8:10 pm
- Forum: Skyrim-Archive
- Topic: Tiny details that can make us feel more immersed in the game
- Replies: 310
- Views: 17798
Re: Tiny details that can make us feel more immersed in the
I haven't read every post, but I agree with a lot of stuff here, and disagree with a lot too.
This is my contribution below.
To the people who say that the mutilation of corpses, and the use of trophies, is too gory for TES, must have avoided every necromancer lair. "It's too much like fallout ...
This is my contribution below.
To the people who say that the mutilation of corpses, and the use of trophies, is too gory for TES, must have avoided every necromancer lair. "It's too much like fallout ...
- Thu May 19, 2011 3:45 pm
- Forum: Skyrim-Archive
- Topic: Gargantuan Giants
- Replies: 31
- Views: 1733
Re: Gargantuan Giants
In that video the dude did say that since Skyrim is man country there is undercurrent racism toward the Mer races, so if that is the case I'm sure giants would be on the hit list as well
Giants aren't Mer O.o If anything I think Giants would be the least violent towards Nords, they could be a ...
Giants aren't Mer O.o If anything I think Giants would be the least violent towards Nords, they could be a ...
- Thu May 19, 2011 3:36 pm
- Forum: Skyrim-Archive
- Topic: Modding and the new CK
- Replies: 9
- Views: 921
Re: Modding and the new CK
I was just wondering if anyone is already starting to get ideas for mods, or wondering how the Creation Kit will work. Me and a few friends have started a little project, and yeah, 6 months pre-emptive, but we figured it would give us time to get all the writing done, and the meshes and textures ...
- Thu May 19, 2011 8:35 am
- Forum: Skyrim-Archive
- Topic: Where will mysticism go
- Replies: 57
- Views: 3662
Re: Where will mysticism go
I think it'll be more like you said, Alteration would get Telekinesis, and possibly reflect, illusion could have detect, conjuration could have soul trap... I just hope they don't remove any effects like they did with levitate.
- Wed May 18, 2011 12:00 pm
- Forum: Skyrim-Archive
- Topic: Modding and the new CK
- Replies: 9
- Views: 921
Re: Modding and the new CK
Thanks guys 
I was wondering why my post count was staying at 0 haha
I am actually wondering how the birthsigns will work now, seeing as at least four of them were just attribute buffs. I guess we'll find out in time.
I was wondering why my post count was staying at 0 haha
I am actually wondering how the birthsigns will work now, seeing as at least four of them were just attribute buffs. I guess we'll find out in time.
- Wed May 18, 2011 9:51 am
- Forum: The Tech Desk
- Topic: Post your computer specs / gaming rig!
- Replies: 198
- Views: 52510
Re: Post your computer specs / gaming rig!
It's not finished yet, I'm waiting on Windows 7, but other than that it's built.
Processor: AMD Phenom X4
Memory: 4GB ram (2x 2GB), though I'll be getting another 4GB soon.
Hard Drive: WD Caviar Green 1TB
Video Card: 1GB intergrated (for now)
Monitor: JVC 19" TV with inbuilt DVD player)
Motherboard ...
Processor: AMD Phenom X4
Memory: 4GB ram (2x 2GB), though I'll be getting another 4GB soon.
Hard Drive: WD Caviar Green 1TB
Video Card: 1GB intergrated (for now)
Monitor: JVC 19" TV with inbuilt DVD player)
Motherboard ...
- Wed May 18, 2011 9:27 am
- Forum: Skyrim-Archive
- Topic: Modding and the new CK
- Replies: 9
- Views: 921
Modding and the new CK
I was just wondering if anyone is already starting to get ideas for mods, or wondering how the Creation Kit will work. Me and a few friends have started a little project, and yeah, 6 months pre-emptive, but we figured it would give us time to get all the writing done, and the meshes and textures ...
- Wed May 18, 2011 9:21 am
- Forum: Skyrim-Archive
- Topic: Acrobatics and Athletics are dead!!!
- Replies: 60
- Views: 5032
Re: Acrobatics and Athletics are dead!!!
I'm wondering why everyone is playing the violin for Athletics and Acrobatics, but Mysticism is left to die a cold lonely death. Despite their removal of Athletics and Acrobatics, you can still run and jump. But Mysticism was the school of the soul trap spell. How are we supposed to fill soulgems ...
- Wed May 18, 2011 9:13 am
- Forum: General Banter
- Topic: Welcomes and Goodbyes
- Replies: 15438
- Views: 1007040
Re: Welcomes and Goodbyes
Hey, I'm new, I posted elsewhere before here though, my apologies.

- Wed May 18, 2011 8:51 am
- Forum: Skyrim-Archive
- Topic: Sheogorath?...
- Replies: 38
- Views: 1923
Re: Sheogorath?...
I agree with the theory that the Elder Scroll removed the curse on the Grey Cowl, because the previous Grey Fox couldn't remove it, whereas the Champion of Cyrodiil could. It's prefectly plausible that the character completed every faction and such. If the Thieves Guild and Dark Brotherhood were ...
- Wed May 18, 2011 12:02 am
- Forum: Skyrim-Archive
- Topic: Describe you're planned character(s)
- Replies: 368
- Views: 41225
Re: Describe you're planned character(s)
Khajiit Thief: S'gasta (Not sure how theft will work in Skyrim, but in Morrowind and Oblivion I usually leave all homes I enter completely empty... Sucks for them)
Dunmer Skirmisher : Relen Indravas (Marksman, Spears and light armour, probably backed up with conjuration)
Nord Pyromancer: Alga ...
Dunmer Skirmisher : Relen Indravas (Marksman, Spears and light armour, probably backed up with conjuration)
Nord Pyromancer: Alga ...
- Tue May 17, 2011 11:52 pm
- Forum: Skyrim-Archive
- Topic: Frost spells effectiveness?
- Replies: 8
- Views: 825
Re: Frost spells effectiveness?
I'd imagine that seeing as Skyrim is a land of frost, if anything, the amount of elemental presence (of frost) would mean that Frost spells would be more powerful, to equal out the resistance to the cold, much like fire spells are empowered when cast in the elemental plane of fire (in the Dungeons ...
- Tue May 17, 2011 11:48 pm
- Forum: Skyrim-Archive
- Topic: Endgame jobs.
- Replies: 25
- Views: 1719
Re: Endgame jobs.
Yeah pretty much. Formal duels and stuff like that are largely outside of the law's jurisdiction, but they'd have rules, like no attacking your opponent while he's knocked down, or no using companions, stuff like that.
Noticed your location. Epic win, Silk was my favourite character in the ...
Noticed your location. Epic win, Silk was my favourite character in the ...
- Tue May 17, 2011 11:05 pm
- Forum: Skyrim-Archive
- Topic: Endgame jobs.
- Replies: 25
- Views: 1719
Re: Endgame jobs.
First post on the forums! (inbeforenoob) Hey guys :D
Finishing major quests should theoretically reduce the player's options, as no government leader/liason should get into an arena brawl
Considering Skyrim is based on Scandinavian / Viking culture, I couldn't think of a more fitting activity ...
Finishing major quests should theoretically reduce the player's options, as no government leader/liason should get into an arena brawl
Considering Skyrim is based on Scandinavian / Viking culture, I couldn't think of a more fitting activity ...