I expect most Argonians in Skyrim will be Nobles. At the time this game is set, they have taken over Morrowind, remember? :)
Heck yeah. We lizards have all the powah.
I kinda hope to see some limb severing and all that in the game... and the ability to chop the tails of a Khajiit. (Fine ...
Search found 42 matches
- Sun Mar 27, 2011 7:05 pm
- Forum: Skyrim-Archive
- Topic: Races in Skyrim
- Replies: 149
- Views: 10739
- Thu Dec 23, 2010 5:35 am
- Forum: Skyrim-Archive
- Topic: Romance and Mature Content?
- Replies: 107
- Views: 7762
Re: Romance and Mature Content?
Romance should add to the emotional enjoyment of the game. Have deep characters, with variable looks. You come home wasted and start playing Skyrim, meet some chick, and eventually fall in love. Not real love, of course. It is easy to have two different types, one real, and one when your in ...
- Wed Dec 22, 2010 8:38 pm
- Forum: Skyrim-Archive
- Topic: Artifacts w/ Quests in Skyrim
- Replies: 12
- Views: 4009
Re: Artifacts w/ Quests in Skyrim
I want to see a Jyggalag artifact... seeing as he was reinstated with the Shivering Isles. There should be interesting rumors going round if Shivering Isles gets counted into this.
- Wed Dec 22, 2010 4:00 am
- Forum: Skyrim-Archive
- Topic: Locked in prison!
- Replies: 179
- Views: 9296
Re: Locked in prison!
but its a perfect excuse for a "fresh start" without actually popping out of your mothers womb.
There's an idea. You start as a newborn, and gain experience by spending your time crawling, learning to talk, crying and pooping... :|
OK, different idea. I'm cool with the prison as well, but ...
There's an idea. You start as a newborn, and gain experience by spending your time crawling, learning to talk, crying and pooping... :|
OK, different idea. I'm cool with the prison as well, but ...
- Wed Dec 22, 2010 3:56 am
- Forum: Skyrim-Archive
- Topic: Weapons, Equipment and Such.
- Replies: 130
- Views: 14149
Re: Weapons, equipment and such.
Think of it: if a Master Marksman is shooting from a Sneak position, they're most likely shooting at a target very far away (Zoom) and want to use that great distance to their advantage. Should the target get knocked over or fall in a paralyzed spasm, the "benefit" of such perqs are actually ...
- Wed Dec 22, 2010 1:41 am
- Forum: Skyrim-Archive
- Topic: Anybody else actually disappointed?
- Replies: 35
- Views: 2503
Re: Anybody else actually disappointed?
I was hoping for Black Marsh too, seeing as the Argonians are pretty much the most mysterious of the races. Although, it may just be they have that in the works, as they build on the existing lore. It will be interesting to see what Argonian players get there, seeing as you have the hist all around ...
- Wed Dec 22, 2010 1:37 am
- Forum: Skyrim-Archive
- Topic: Mounted Transport
- Replies: 95
- Views: 5628
Re: From point A to point B
Honestly the best steed I'd like is a Spinosaurus aegyptiacus, although that's a bit hard to justify, so I can only hope for the modders to come out with them.
Spinosaurus? What about Utahraptor ostrommaysorum or, if we're really lucky, Afrovenator abakensis . I would also be quite partial to a ...
Spinosaurus? What about Utahraptor ostrommaysorum or, if we're really lucky, Afrovenator abakensis . I would also be quite partial to a ...
- Wed Dec 22, 2010 1:26 am
- Forum: Skyrim-Archive
- Topic: Heavy armor Vs Light armor in Skyrim
- Replies: 21
- Views: 8231
Re: Heavy armor Vs Light armor in Skyrim
Fur and leather armor should give you a bonus to fatigue for keeping you warm, fur being better. Chainmail, mithril, and glass should nerf fatigue for being cold.
- Tue Dec 21, 2010 11:51 pm
- Forum: Skyrim-Archive
- Topic: Fast Travel?
- Replies: 83
- Views: 4957
Re: Fast Travel?
Arch-Mage Matt wrote:Isn't it already, in Oblivion...?Argonanza wrote:Fast Travel should be optional.
Thats what I said... If you want more travel options, its either vanilla or mods.ZombiezuRFER wrote:Have fast travel like in Oblivion. You are never forced to use it, so why complain about it?
- Tue Dec 21, 2010 10:04 pm
- Forum: Skyrim-Archive
- Topic: Mounted Transport
- Replies: 95
- Views: 5628
Re: Horses in Skyrim
Perhaps if it was something like a Shire horse it would last?
- Tue Dec 21, 2010 8:57 pm
- Forum: Skyrim-Archive
- Topic: Heavy armor Vs Light armor in Skyrim
- Replies: 21
- Views: 8231
Re: Heavy armor Vs Light armor in Skyrim
No armor should give damage bonuses unless enchanted. It simply wouldn't be realistic. Don't tell me that "Were getting dragons, but you want realism?" Yeah, I want realism, including realistic dragons.
- Tue Dec 21, 2010 7:45 pm
- Forum: Skyrim-Archive
- Topic: Heavy armor Vs Light armor in Skyrim
- Replies: 21
- Views: 8231
Re: Heavy armor Vs Light armor in Skyrim
While at the armor bit, why not make it account for weapons too? Why should Dwemer be less than Elven? why should Ebony be the top of everything when it is so hard to work with?
- Tue Dec 21, 2010 6:39 pm
- Forum: Skyrim-Archive
- Topic: Heavy armor Vs Light armor in Skyrim
- Replies: 21
- Views: 8231
Re: Heavy armor Vs Light armor in Skyrim
Also, the armor shouldn't be so linear as in Oblivion. You always had to trade up armor because the next one was always better. Make it so that each has their ups and downs, like chainmail is light armor thats pretty heavy, but your still as agile and it protects against arrows a little. In full ...
- Tue Dec 21, 2010 6:27 pm
- Forum: Skyrim-Archive
- Topic: Heavy armor Vs Light armor in Skyrim
- Replies: 21
- Views: 8231
Re: Heavy armor Vs Light armor in Skyrim
Heavy armor buffs your endurance, light armor buffs your agility. Makes sense, no?
- Tue Dec 21, 2010 6:23 pm
- Forum: Skyrim-Archive
- Topic: Mounted Transport
- Replies: 95
- Views: 5628
Re: From point A to point B
At least the dragon would be capable of fighting alongside you while also keeping you warm at night. Who knows? it might be you get to do some job for some alchemist, and he makes you a poison and/or a magic bow that works with only 1 type of arrow, and you shoot your steed to pick it, as its some ...
- Tue Dec 21, 2010 6:12 pm
- Forum: Skyrim-Archive
- Topic: Fast Travel?
- Replies: 83
- Views: 4957
Re: Fast Travel?
Have fast travel like in Oblivion. You are never forced to use it, so why complain about it?
- Tue Dec 21, 2010 6:11 pm
- Forum: Skyrim-Archive
- Topic: Mounted Transport
- Replies: 95
- Views: 5628
Re: From point A to point B
How about a cool reward for some awesome sidequest like having a DRAGON??!!
I would like to see Dragons where they are appropriate, Horses (although very different from Oblivion horses) oxen type creatures, maybe even a POLAR BEAR, and other similar things. Honestly the best steed I'd like is a ...
I would like to see Dragons where they are appropriate, Horses (although very different from Oblivion horses) oxen type creatures, maybe even a POLAR BEAR, and other similar things. Honestly the best steed I'd like is a ...
- Tue Dec 21, 2010 6:03 pm
- Forum: Skyrim-Archive
- Topic: Climbing
- Replies: 33
- Views: 1907
Re: Climbing
Here's what I see: climbing is a skill that can only be used on certain surfaces. Smooth surfaces need to be ascended with a pick, but the pick can only work on certain materials, so climbing city walls won't work, but glaciers can be ascended. Rough surfaces like some mountains and glaciers will ...
- Tue Dec 21, 2010 5:42 pm
- Forum: Skyrim-Archive
- Topic: Locked in prison!
- Replies: 179
- Views: 9296
Re: Locked in prison!
I think a good start is your'e onboard a ship locked up in the brig, Ship's coming from who knows where, when it starts sinking (attacked by dragon or pirates, storm, a mutiny starts and you get let out, etc.) and then you are just left in the freezing water near the coast of Skyrim, maybe near a ...
- Tue Dec 21, 2010 5:38 pm
- Forum: Skyrim-Archive
- Topic: Romance and Mature Content?
- Replies: 107
- Views: 7762
Re: Romance and Mature Content?
I should like to see romance in the game, but no rush right into it kinda stuff. If they can even get the feeling of UST (unsolved sexual tensions) in there, then it has limitless possibilities. Honestly, for Romance though, they need a crapload more formal NPCs that can be killed. We should have ...
- Tue Dec 21, 2010 4:07 pm
- Forum: Skyrim-Archive
- Topic: The Dragon Born
- Replies: 155
- Views: 9737
Re: The Dragon Born
I see it likely something like this will be implemented: You start out in jail or something like that when the dragons start attacking, which sets you free by destroying your prison. It will start off with that one dragon doing that. Then the civil war of Skyrim starts, and you help out one side of ...
- Tue Dec 07, 2010 6:16 pm
- Forum: Oblivion
- Topic: What's your Arena name?
- Replies: 27
- Views: 5083
Re: What's your Arena name?
I'm Dragonheart, after all, what better name for a reptile? And also, its plain cool and reminds me of the dragonheart movies.
- Sat Dec 04, 2010 8:06 pm
- Forum: Oblivion
- Topic: Creative Names of Epicness and Cheesecake!
- Replies: 59
- Views: 2834
Re: Creative Names of Epicness and Cheesecake!
Dark Sparkles eh? Why didnt you just name it Edward?Argonanza wrote:Dark Sparkles - Shock damage, Soul Trap on target.
Hehh.
I named a Hammer Jiralhanae, so kudos to those who get the reference.
- Sat Dec 04, 2010 7:08 pm
- Forum: Oblivion
- Topic: What is your favorite race?
- Replies: 482
- Views: 34903
Re: What is your favorite race?
I'm Argonian all the way. Argonians can breathe underwater and can't be poisoned, and they don't get sick nearly as much as Others. Breathing underwater means no magic or potions or armor wasted just to achieve that effect. It also means that water breathing potions can be a great source of cash ...
- Fri Dec 03, 2010 9:43 pm
- Forum: Lore
- Topic: Lore Trivia!
- Replies: 1867
- Views: 238182
Re: Lore Trivia!
Dangit, How'd you know it was the Argonians? Oh well. NEXT!j31c3n wrote:Gotta go with Argonians again, haha.