UESP Forums

Discuss the uesp.net site and Elder Scrolls topics.
* FAQ    * Search
* Register    * Login
It is currently Sat Apr 27, 2024 2:46 am

Loading

All times are UTC

Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: The little things that make Morrowind interesting
PostPosted: Mon Jul 02, 2012 4:57 am 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
In Gnisis, I'm looking all over for the Imperial leader guy. I must have ran past the Traders building for most of the day. Then I figured the leader was doing some trading there and I went in. The whole place is Imperial HQ stuff! They kicked the merchants out on their ears, who now have to trade their goods outside across from their old building.

I thought that was interesting.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Mon Jul 02, 2012 5:24 am 
Offline
Novice
Novice
User avatar

Joined: Fri Jan 06, 2012 4:10 pm
Posts: 97
Location: USA
ES Games: Morrowind GOTY, Oblivion, Skyrim
Platform: PC
UESPoints: 0
When I was going crazy looking for glass armor...if you swim quite a ways out north of Khuul, there's a shipwreck deep underwater with some goods.
I thought that was cool.

_________________
Check out my music:
soundcloud.com/matricalmusic


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Mon Jul 02, 2012 8:14 am 
Offline
Initiate
Initiate
User avatar

Joined: Thu May 31, 2012 8:30 am
Posts: 45
ES Games: Morrowind
Platform: PC
UESPoints: 0
Hmm, good question Shawn

Only half way through the game but the most interesting character so far has to be Mistress Therana. http://www.uesp.net/wiki/Morrowind:Therana

She has a condo in Tel Branora where she keeps a nude Cat-lady as a pet. The place is full of drugs, and she’s so stoned, she burns books for heating fuel.

The funny thing is even though her speech is basically nonsense (she’s obviously suffering from early stages of dementia – or delirium tremors) there is still a grain of truth to what she says.

I just thought that was a neat and very eclectic touch in the game.


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Mon Jul 02, 2012 7:16 pm 
Offline
Grand Master
Grand Master

Joined: Tue Aug 09, 2011 4:33 pm
Posts: 2469
UESPoints: 4
Zan wrote:

The funny thing is even though her speech is basically nonsense (she’s obviously suffering from early stages of dementia – or delirium tremors) there is still a grain of truth to what she says.

I just thought that was a neat and very eclectic touch in the game.

Kinda like M'aiq the Liar, eh?

And I thought that bottle with a note was interesting when I first found it. Most of the Easter Eggs were odd, as well.


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Mon Jul 02, 2012 11:03 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Sun Nov 13, 2011 2:21 pm
Posts: 218
ES Games: morrowind, Skyrim
Platform: Xbox, PC
Status: throwing the Holy Hand-Grenade. 1,2,5...3!
UESPoints: 0
Actually mistress therana's khajiit isnt a cat-lady, its a cat-dude. You can tell by the facial features, the face it has is only available to male khajiits. :)
But anyway, I did the same thing when I first played morrowind, shawn. it still doesnt make sense to me that the LEgion commander works out of a tradehouse, instead of in the fort.

Spoiler:
Another thing I did was in the MQ, the quest where you have to find the Dwemer Cube I searched the wholeplace, compeletely unaware that there was another room on the top level, that I had yet to search. Boy did I fell dumb!

_________________
Retainer of Great House Redoran


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 03, 2012 5:36 am 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
Greenlantern wrote:
Spoiler:
Another thing I did was in the MQ, the quest where you have to find the Dwemer Cube I searched the wholeplace, compeletely unaware that there was another room on the top level, that I had yet to search. Boy did I fell dumb!


Even with the strategy book, I had no idea where the guy or room was. I figured I had already ran through the entire place. The book is not that great, since sandbox games are hard to do walk-throughs for.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 03, 2012 10:50 am 
Offline
Initiate
Initiate
User avatar

Joined: Thu May 31, 2012 8:30 am
Posts: 45
ES Games: Morrowind
Platform: PC
UESPoints: 0
Greenlantern wrote:
Actually mistress therana's khajiit isnt a cat-lady, its a cat-dude. You can tell by the facial features, the face it has is only available to male khajiits. :)


Yep, you’re right. Good eye GL

Just went back and checked. His name is Ra’Zahn

Sort of detracts form the kink factor but not by much.

Had to go back quite a few save games,
Spoiler:
prior to his fashion faux pa.


I noticed one other thing that I missed before too.

Spoiler:
A type of orange vegetable, except spelled different. :wink:


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 03, 2012 10:56 am 
Offline
Initiate
Initiate
User avatar

Joined: Thu May 31, 2012 8:30 am
Posts: 45
ES Games: Morrowind
Platform: PC
UESPoints: 0
AddictedtoMorrowind wrote:
Zan wrote:

The funny thing is even though her speech is basically nonsense (she’s obviously suffering from early ...


Kinda like M'aiq the Liar, eh?


OMG, that guy is hilarious.

I think I bumped into him before but never bribed him enough to get all the stories.

Great stuff!


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 03, 2012 5:22 pm 
Offline
Grand Master
Grand Master

Joined: Tue Aug 09, 2011 4:33 pm
Posts: 2469
UESPoints: 4
ShawnDriscoll wrote:
Greenlantern wrote:
Spoiler:
Another thing I did was in the MQ, the quest where you have to find the Dwemer Cube I searched the wholeplace, compeletely unaware that there was another room on the top level, that I had yet to search. Boy did I fell dumb!


Even with the strategy book, I had no idea where the guy or room was. I figured I had already ran through the entire place. The book is not that great, since sandbox games are hard to do walk-throughs for.

I'm like the opposite of you guys, I found the Dwemer Cube easily the first time, and every other time after that. nd I'm not even sure why they bothered to make a book. It's MORROWIND, for ALMSIVI's sake!


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Wed Jul 04, 2012 5:08 am 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
AddictedtoMorrowind wrote:
I'm not even sure why they bothered to make a book. It's MORROWIND, for ALMSIVI's sake!


I played Fallout 3 and all the DLCs without a guide book. After I finished the game I bought the book to see what little things I missed.

Spoiler:
The bit in Morrowind where you're swimming out in the middle of nowhere and you see a sunken shrine, what player would know to swim all the way down to a busted statue on the ocean floor and click on the busted face to start a quest? Or can you click on all statue faces in the game? I haven't tried. Hmmm.... Anyway, I was looking for artifacts down there. The guide book told me about the head after repeated dives and not seeing anything of note. The Wiki has stuff also for people that don't have a book.


Fallout 3 was much less ambiguous of a game for me. I was rarely confused as to what I was working for/with/around.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Thu Jul 05, 2012 6:02 pm 
Offline
Grand Master
Grand Master

Joined: Tue Aug 09, 2011 4:33 pm
Posts: 2469
UESPoints: 4
ShawnDriscoll wrote:
AddictedtoMorrowind wrote:
I'm not even sure why they bothered to make a book. It's MORROWIND, for ALMSIVI's sake!

Spoiler:
The bit in Morrowind where you're swimming out in the middle of nowhere and you see a sunken shrine, what player would know to swim all the way down to a busted statue on the ocean floor and click on the busted face to start a quest? Or can you click on all statue faces in the game? I haven't tried. Hmmm.... Anyway, I was looking for artifacts down there. The guide book told me about the head after repeated dives and not seeing anything of note. The Wiki has stuff also for people that don't have a book.


Doesn't M'Aiq tell you about that? Boethiah's Shrine?


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Thu Jul 05, 2012 9:34 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
AddictedtoMorrowind wrote:
Doesn't M'Aiq tell you about that? Boethiah's Shrine?


Yes. But not what to do once you're there.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Fri Jul 06, 2012 2:07 am 
Offline
Novice
Novice
User avatar

Joined: Fri Jan 06, 2012 4:10 pm
Posts: 97
Location: USA
ES Games: Morrowind GOTY, Oblivion, Skyrim
Platform: PC
UESPoints: 0
I get a good feeling when I free slaves. I thought that was cool to include that.

_________________
Check out my music:
soundcloud.com/matricalmusic


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Fri Jul 06, 2012 3:09 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Sun Nov 13, 2011 2:21 pm
Posts: 218
ES Games: morrowind, Skyrim
Platform: Xbox, PC
Status: throwing the Holy Hand-Grenade. 1,2,5...3!
UESPoints: 0
I like how when you activate Deadric shrines and you hear the daedra's voice, but they use your mouth to speak it.

_________________
Retainer of Great House Redoran


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Fri Jul 06, 2012 3:47 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
I didn't know until yesterday that you could activate statues. I never thought to try and I was standing right under their noses as I picked up nick-nacks to trigger bad dudes behind me each time.
Spoiler:
I liked the skull that someone put pearls in its eye sockets.


Just as well I didn't talk to them or I'd have even more chores to do on my list.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Jul 08, 2012 10:28 am 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
I came across a bear that breathed fire on me in Bloodmoon. I was like, "What the heck?!"
Spoiler:
The bear had swallowed a fire ring.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 10, 2012 12:06 am 
Offline
Initiate
Initiate
User avatar

Joined: Thu May 31, 2012 8:30 am
Posts: 45
ES Games: Morrowind
Platform: PC
UESPoints: 0
Scozzar wrote:
Just how random some things are placed. Like the lovely island near Khuul and Pika-choo and stuff like that. Cliffracers and their plague and other things.


Yes, I love that little island and always wondered who lived there.

By the way is it just me or does anyone else like to put put a piece of gold in the pocket of all the fallen comrades encountered along the quest?

I don't know, just seems like the respectable thing to do. A penny for the ferryman.


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Tue Jul 10, 2012 9:08 am 
Offline
Initiate
Initiate

Joined: Sat Dec 24, 2011 10:09 am
Posts: 27
ES Games: Morrowind
Platform: PC
UESPoints: 0
@Zan Condo in Tel Branora is a good way to put it. Telvanni district is basically Florida, a healthy mix of retirees, white powder, and stand your ground laws


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Thu Jul 12, 2012 11:33 am 
Offline
Initiate
Initiate
User avatar

Joined: Thu May 31, 2012 8:30 am
Posts: 45
ES Games: Morrowind
Platform: PC
UESPoints: 0
Hentus' pants

Image


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Jul 15, 2012 8:07 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Sat Jan 14, 2012 2:55 am
Posts: 291
Location: On my computer, usually.
ES Games: Morrowind (and expansions), Oblivion (and expansions), Skyrim
Platform: PC, always.
Status: Back to Skyrim for the fifth time.
UESPoints: 0
Slavery in general. It makes you understand the resentment between the beast races and the dunmer, and it tells you something about the history of these races.

Also, the Ashlander camps. Even in the smokey, dead-looking Ashlands, full of cliff racers, there are still tribes living it out their own way. If only they were peaceful....

_________________
Shops are open 24/7. Half the time, you don't even have to pay!
- Uncle Sheo


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Jul 15, 2012 9:17 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Sun Nov 13, 2011 2:21 pm
Posts: 218
ES Games: morrowind, Skyrim
Platform: Xbox, PC
Status: throwing the Holy Hand-Grenade. 1,2,5...3!
UESPoints: 0
Well the people in the camps of the Zainab, Ahemmusa, Urshilaku, and Erabinimsun camps dont attack on sight, if thats what you mean. I believe it is teh Urshilaku that arent especially friendly, but the others are actually pretty friendly. But there are other ashlanders who live alone in their yurts, who are outcasts, and are hostile.

I kinda wish you had the option to start out as an ashlander if you chose to be a dunmer, but then I suppose the story wouldn't make much sense then.
I love the fact that no matter what level you are, you can always find some ridiculously powerful weapon. Like at level 1, you may stumble pon a daedric dai-katana...

_________________
Retainer of Great House Redoran


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Mon Jul 16, 2012 3:22 pm 
Offline
Grand Master
Grand Master

Joined: Tue Aug 09, 2011 4:33 pm
Posts: 2469
UESPoints: 4
Stendarr's Hammer.


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Aug 05, 2012 12:11 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
I kind of feel bad for the unrest in Morrowind and the destruction and killings going on there from the conversations Oblivion NPCs have.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Aug 05, 2012 1:05 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Sun Nov 13, 2011 2:21 pm
Posts: 218
ES Games: morrowind, Skyrim
Platform: Xbox, PC
Status: throwing the Holy Hand-Grenade. 1,2,5...3!
UESPoints: 0
In Morrowind, you're always hearing about the unrest in Cyrodiil, which always irritated me, because I couldn't go to Cyrodiil to see what was going on. And now I have skyrim instead of Oblivion, so I still can't see what happened.

_________________
Retainer of Great House Redoran


Top
 Profile  
 
 Post subject: Re: The little things that make Morrowind interesting
PostPosted: Sun Aug 05, 2012 1:41 pm 
Offline
Journeyman
Journeyman
User avatar

Joined: Fri Jun 22, 2012 5:07 am
Posts: 321
Location: In eXtended Memory (XMS)
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC
UESPoints: 0
Oblivion NPCs mention Nords starting skirmishes on the Skyrim border. They mention the Imperials in Solstheim being over-run by them. Something bad happens to...
Spoiler:
Vivec.

_________________
www.youtube.com/user/ShawnDriscollCG/videos


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Sponsored Links

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group