Let's take a moment to reflect on the planes of Oblivion that we've been allowed to visit over the series thus far. Most prominently there was the realm of the Lord of Change, from the game Oblivion. In that same game we visited the Shivering Isles, Peryite's and Boethiah's realms (which were both knock-offs of Dagon's), Paradise or Gaiar Alata (which was part of Dagon's plane), and if you're willing to accept a loose definition of 'visit' then we've also seen Vaermina's Quagmire. In Skyrim we visit part of Sanguine's realm That's it, I think, but correct me if I'm wrong.
Part of the reason I'm warming up to ESO is that Coldharbour is, for me at least, one of the more interesting Oblivion planes, and given that it's tied in so closely to the plot it's almost guaranteed to be a place we can visit. I first read 'The Doors of Oblivion' right back in 2008 while playing Oblivion the game, and I remember thinking 'wow, that sounds cooler than the Oblivion in this game. Why couldn't we go there?'
For the uninitiated:
Quote:
'The sky is on fire,' I heard him say as he moved on to the next realm. 'The ground is sludge, but traversable. I see blackened ruins all around me, like a war was fought here in the distant past. The air is freezing. I cast blooms of warmth all around me, but it still feels like daggers of ice stabbing me in all directions.'
This was Coldharbour, where Molag Bal was Prince. It appeared to Zenas as if it were a future Nirn, under the King of Rape, desolate and barren, filled with suffering. I could hear Morian Zenas weep at the images he saw, and shiver at the sight of the Imperial Palace, spattered with blood and excrement.
You see how cool that concept is? An almost exact copy of Nirn, but covered in gore and [&@%!]. OK, that's doing it a disservice. Serious now. I always found this 'Dark World' concept, as TV Tropes has named it, very compelling. It's almost creepier than a standard hellish world, because if you were to go there, it would be familiar yet horrifying. You could go and find your house, inhabited by some nightmarish creature and the bodies of its victims. Perhaps climb a mountain, and notice that the world looks the same, only gloomier.
So that means there are a few things I'd like to see in ESO:
Firstly, is Coldharbour a copy of Nirn because it's an echo of when Molag Bal tried to merge Nirn with his realm, or because he made it that way in order to practice what he'd do if he succeeded? Secondly, what will the extent of our visit be? Will we go there when we die? Can we shift between dimensions using the anchors and explore this realm in full or in part? And lastly, it's said that Molag Bal created vampires to spite Arkay, the god of death. It's unlikely that this even took place as recently as the second era, but I'd quite like to meet the original vampire. We met her descendents in Dawnguard, but that just isn't the same.
Anyway I'm not quite sure what room for discussion this leaves. So, is visiting another realm of Oblivion a good thing? Will we get to explore other realms? Since this is the first time all of Tamriel has been opened in such detail, perhaps some work is being put into other things too.