CombatJenger the Merciful:
Recent ImageA true and proud Nord, Jenger the Merciful is a champion of valor, compassion, and the weak. He is a strong crusader and is a pious man; the Divines are his priority, and he seeks to venerate them in any way he can. His personal devotion favors Stendarr and Mara, and he upholds these two above the other seven. Jenger values honor, kindness, universal morality and personal integrity above all else. He is a member of the Dawnguard and views their cause as one of the few just ones in Tamriel, or at least in Skyrim.
In Falkreath Hold, Jenger was born the [&@%!] of an unholy union; his late mother, a teenager, was raped and his grandparents killed by worshipers of Molag Bal. To this day Jenger doesn't know what provoked them. By Mara's mercy two Vigilants of Stendarr traveling on the road nearby the little farm heard the commotion and killed the two worshipers. The leader of the cult, flinging Jora aside, attempted to fight back but the Vigilants crushed him. They nursed Jora back to health and took her to the Hall of the Vigilant in the Pale, where they discovered she had been impregnated. Jora died when Jenger was born and he was raised a Vigilant of Stendarr; though he didn't much like robes. Jenger left one day to look into rumors of Daedric activity in Dawnstar, and that changed his life. He actually defeated the scheme of a Daedric Prince, the Lady Vaermina herself, and earned a best friend in Erandur, a priest of Mara. He now dreams of hunting the evil and protecting the downtrodden, and retiring with his family when the time came and devoting himself to full priesthood.
He is currently a crusader under the employ of the Dawnguard, bent on spreading Mara's love at the same time as Stendarr's justice throughout Skyrim. He has not yet discovered he is something far greater than a battle-priest: Dragonborn. He travels with Serana out of necessity, though he has growing feelings for the woman; Camilla and Erandur joined the Dawnguard with him and reside in the Fort while he is away.
He is a proud Stormcloak and worshiper of Talos.
Weapons: (current) Shield of Dawnguard; Steel crossbow; Dwarven mace
Armor/Equipment: (current) Heavy Dawnguard Armor; Red cloak; White backpack w/Stendarr token; Amulet of Stendarr; Woodcutter's Axe; Large Hide Tent, sleeping bags x2; Torch; cooking pot
Skills: Heavy Armor, Block, Restoration, One-handed, Smithing, Archery
Followers: (current) Serana;
Camilla Valerius; Erandur
Race: Nord
Religion: The Nine Divines
Alignment: Lawful Good
Birthday: 6 Hearthfire/ The Lady
Age: 29
Class: Crusader
Hometown: Falkreath Hold
Current Residence: Fort Dawnguard
Family: Wife: Camilla Valerius ----- Mother: Jora (deceased), Father: Mercator Furotis (deceased), Grandmother: Emfrid the Gentle (deceased), Grandfather: Raflod (deceased)
MagicYvara Velain:
Recent ImageYvara used to be quite confused as to what she wanted to do. She was born to a relatively middle-class family, with three sisters and a brother. Her father was a blacksmith and her mother a blacksmith's wife. Her sister Sabine became a blacksmith, too; her aloof brother an alchemist, her devout, hard-working sister Fianna a priestess of Dibella, and her sister Matilde, whose skill may have been her beauty (though she loved to read, the only thing she was recognized for was her looks), the wife of some noble's kinsman. They all knew who they were, but Yvara struggled. She tried smithing like her father. She failed miserably. She tried the Divines, but Fianna scolded her when she asked what Mara's purpose was when they had Dibella. (Love and beauty were separate, to paraphrase Fianna's tirade.) She tried alchemy and she succeeded, but becoming an alchemist seemed boring and unsatisfying. While working in the shop one evening, a strange woman entered; she was a Dunmer, cloaked in black, with an odd staff and an even odder amulet around her neck. The two spoke to one another casually, when Yvara asked who she was. . . the woman laughed and said she was a witch of the ancient Skeffington Coven, witches of Nocturnal. Yvara told no one, but that night, she knew what she would do -- she would be a witch, a taboo, a priestess of the Daedra and a sister of a coven. She didn't know why it seemed so alluring. The Skeffington witch carried herself as if she were a lady of great stature, confident, graceful . . . she knew she had power and she knew she was feared.
So Yvara left High Rock. Probably a stupid move; High Rock had more witches than any province, but the neighboring Skyrim was the unexplored and the unknown. She traveled through the Reach and went through the mountains with a traveling merchant caravan. Traveling Skyrim for a few weeks led her to Riften, a run-down city that she could be anonymous in. Of the two cities she had been to, she preferred it; Markarth was controlled by the Silver-Bloods who would undoubtedly watch her, as with any outsiders, and Whiterun was huge and mostly wealthy, a trading hub. . . She wouldn't fit in there. After staying in Riften awhile, she traveled south in the Rift. It was warm, pretty, and quiet in the wilds of the forest. She happened upon a tower named Darklight soon after and helped a witch named Illia kill her mother (she didn't kill the other witches). The witches told the two to leave the tower, that they weren't welcome any longer. Within a week of traveling together, they found a cave during a thunderstorm and took refuge, meeting the witches of Snapleg Cave. There was only five of them and one Hagraven, but they allowed the two to stay for a few days. There, Illia and the witches explained to Yvara that Darklight Tower had grown corrupt, even for a coven, in its search for power. Initially worshipers of Mephala, the witches devolved into a squabbling clan of deceit, cruelty, and assassinations -- Mephala's worship was ignored and the goddess in turn ignored them. Some of the witches left the tower and found Snapleg Cave where they could worship in peace. When they were to leave, three of the witches came with Yvara and Illia -- Erith Thierry, Nanette, and Phebe Liric, three Bretons. Together they traveled the east for weeks, a small, somewhat nomadic group of witches without a god.
Vaermina spoke to Yvara soon, though, and the witches were directed to travel to Dawnstar and speak to a priest. They played along with his mission to cleanse Dawnstar of Vaermina's grasp and traveled to Nightcaller Temple, where Vaermina's cultists and warriors that attacked them lay asleep under the Miasma. After killing the foolish cultists and the even more foolish Orcs, Vaermina spoke a second time to Yvara, killing the priest and recovering the Daedric Lady's artifact.
Currently, the witches travel Skyrim together, worshiping Vaermina as they go. Right now they are camped with the witches at Orphan Rock, who worship Boethiah.
**Please note: Some of the things said here are not confirmed in lore, just my headcanon. (ie Skeffington Coven's patron -- or patrons of any covens in Skyrim, Snapleg's Cave dissent. I personally assigned each coven a patron in Skyrim, because we know that each coven actually should have one lore-wise. The witches of Darklight Tower have Mephala, the witches of Orphan Rock have Boethiah, the witches of Hag's End have Molag Bal, and the witches of the Glenmoril Coven obviously have Hircine. No evidence to support any besides the Glenmorils, just a little roleplaying thing for me. )
Weapons: (current) Skull of Corruption; iron dagger
Armor/Equipment: (current) Black mage robes; necromancer's boots; black cloak (when cold); black backpack; Woodcutter's Axe; Large Hide Tent, sleeping bags x3 (Illia carries a Large Hide Tent with x2 sleeping bags for her and Erith); Torch; cooking pot
Skills: Conjuration, Destruction, Restoration, Alteration, Alchemy, Enchanting
Followers: (current)
Illia,
Erith Thierry,
Nanette,
Phebe LiricRace: Breton
Religion: Vaermina
Alignment: Neutral Evil
Birthday: 13 Frostfall/The Tower
Age: 26
Class: Witch
Hometown: Daggerfall
Current Residence: Traveling coven; they live with the coven of Orphan Rock currently - they have yet to find a home
Family: Mother: Lirielle Velain, Father: Gaspar Velain, Sister: Matilde Adrard (nee Velain), Sister: Fianna Nermarc (nee Velain), Sister: Sabine Velain, Brother: Daric Velain
CombatAranalda:
Recent ImageShe may be a highborn High Elf on her high horse, a lady from a noble family in Alinor. She may be mocking, condescending and positively irritating. She may remind you that
your family is not intricately involved in the politics of the Aldmeri Dominion, that her father is a high-ranking official and her mother just as noble, and she may be a filthy elf, but Aranalda is one of the truest citizens of Skyrim there is. Her love is the law of the land, her master its traditions and her destiny is nothing but glory on the winter-bitten mountains of this godsforsaken land. She is a member of the Companions, much to the dismay of some of the others, and will do anything for glory. She hopes to become part of the Circle, but won't hold her breath; being admitted was a stretch, but her prowess in battle and ability as an archer and swordswoman proved her worthy. Wealth and glory await her, she hopes.
In Alinor, her father and brother are Thalmor officials -- one a high-ranking, powerful Illusionist, and the other a prudish swordsman that was born to be a Lord (quite literally; he was born under the sign!). Her mother was from a less-known, less-powerful, but still rich family in Lillandril, and she is a battlemage (and poised, pompous lady, of course) of high regard. So, obviously Aranalda was set for a life of wealth and glory. Maybe she'd be a mage, like so many of her friends, or a Thalmor like her family or a swordswoman or just a puffed-up high elf living in the lap of luxury. The only thing is . . . Aranalda doesn't believe her family, at least not the living members, earned their status. They didn't become wealthy of their own accord . . they were born to it -- her father was an official because of his family, and her mother was in Alinor purely because many years ago her father and her father-in-law decided to marry their kids and combine their families. Aranalda wanted to earn her glory. She wanted honor, valor, kinsmanship . . . where better to get that than the harsh land of Skyrim, with their lovely Nords and strange customs? And better still . . . the legendary Companions resided there. She had so loved to read of them in Alinor . . and one day she just left to fulfill her dream, sailing to Cyrodiil and traveling north on foot.
She is currently a member of the Companions, doing odd jobs for them and training her swordsmanship, her archery, and her smithing skills. Aranalda can maintain the air of dignity and manage to seem regal even when she's covered in dirt, hunting down a troll with but a sword. She can still be a lady while sticking a bandit full of arrows. However, she has not yet discovered her true purpose and reason behind her odd love for Skyrim.
Aranalda does not hate the Aldmeri Dominion. She supports it and is on good terms with her family. She will aid the Thalmor in Skyrim anyway she can. Besides. It is the law of the Empire to not worship Talos; she is only doing what is right. She supports the Empire's claims on Skyrim. This, of course, causing more adversity between many of the Companions and her. If she is ever to become Harbinger, there may be Dark Brotherhood assassins poisoning her food soon after.
Weapons: (current) Hunting bow; iron arrows; steel sword
Armor/Equipment: (current) Studded armor; hide boots; fur gloves; Woodcutter's Axe; Small Hide Tent; Torch; cooking pot
Skills: Sneak, Archery, One-handed, Light armor, Smithing, Speech
Followers: (current) None
Race: Altmer
Religion: Not particularly pious, but she believes in the
Eight Divines
Alignment: Lawful Neutral
Birthday: 1 Last Seed
Age: 67
Class: Archer
Hometown: Alinor
Current Residence: The barracks of Jorrvaskr
Family: Mother: Irinwe (of Lillandril), Father: Athellor (of Alinor), Brother: Merildor (of Alinor)