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 Post subject: Standing stones
PostPosted: Sat Nov 05, 2011 11:57 pm 
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Apprentice
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Pretty much there are 13 standing stones each one is related to one of the birthsigns, but do these have the same effects of the birthsigns, do they remain activated forever, or do they have a time limit like welkyeid wells? Im not asking as though you guys should know, but rather i wanna here your speculations.

Note: sorry if this counts as spam or something, so mods feel free to lock.

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 Post subject: Re: Standing stones
PostPosted: Sat Nov 05, 2011 11:59 pm 
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The standing stones are like Birthsigns, they convey their benefit indefinitely until you choose a different one. So if they give an ability, it will be active until you choose another, and if they give a power, you can use it until you choose another.

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:00 am 
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They basically replace birthsigns, you will find the 3 basic ones, mage warrior and thief right after the tutorial, they aren't permanent or timed as far as I know, they are just birthsigns but now changable and more immersive. You also won't be able to instantly get some OP one, I am guessing the ones you find later on will be more powerful.

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:16 am 
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Im wondering what ones like the thief and steed the attibute boosters are going to do, i know they are just the birthsigns, but what will some of them do are the speculations i was looking for.

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:17 am 
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MasterRokon wrote:
Im wondering what ones like the thief and steed the attibute boosters are going to do, i know they are just the birthsigns, but what will some of them do are the speculations i was looking for.

Thief increases stealth skills level up speed by 30%, idk about steed.

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Favorite Weapon Type: Axes
Favorite Magic Type: Paralyze

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:17 am 
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Some will have similar effects as before. I believe there is one that allows you to become invisible once a day.

However, most are at least somewhat different, and some are totally new.

The 3 we know the most about are The Warrior, The Mage and The Thief, which all make their corresponding skills 30% faster to level up.

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:18 am 
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Warrior is only 20%, iirc.

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 12:57 am 
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OblivionDuruza wrote:
Warrior is only 20%, iirc.

I watched a video and paused it while he picked warrior, it is 30%.

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Spoiler:
Favorite Oblivion City: Bruma
Favorite TES Race: Nords
Favorite TES Playstyle: Depends
Favorite TES Game: Skyrim
Favorite Weapon Type: Axes
Favorite Magic Type: Paralyze

Spoiler:
Im on your forums, spoilin' your games.


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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 1:03 am 
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I've seen different videos which I remember have said different things. The first few I remember 30%, however there is one I have open right now, I've watched it a few times now and have it paused, which clearly says 20% faster for the Warrior. May be due to different stags of development, the pre-Alpha build may have been altered?

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 Post subject: Re: Standing stones
PostPosted: Sun Nov 06, 2011 3:38 am 
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OblivionDuruza wrote:
I've seen different videos which I remember have said different things. The first few I remember 30%, however there is one I have open right now, I've watched it a few times now and have it paused, which clearly says 20% faster for the Warrior. May be due to different stags of development, the pre-Alpha build may have been altered?

May be 20 may be 30, who knows?

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Favorites of The Elder Scrolls:
Spoiler:
Favorite Oblivion City: Bruma
Favorite TES Race: Nords
Favorite TES Playstyle: Depends
Favorite TES Game: Skyrim
Favorite Weapon Type: Axes
Favorite Magic Type: Paralyze

Spoiler:
Im on your forums, spoilin' your games.


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