Guide Character
Name: Gideon Kittouch
Race: Half-Elf
Gender: Male
Class: Bard
Attributes:
Str: 15
Con: 10
Dex: 15
Wis: 17
Int: 17
Cha: 20
Fighting Style (one melee, one ranged): Sword and Shield, Marksman
Skills: Athletics, Perception, Nature, Speechcraft, Stealth
Weapons: Steel longsword, wooden crossbow
Spells: Concealment, Anger, Healing, First Barrier Ward
Personality (detailed, please): Gideon is a master of the voice, using his to charm, persuade, and bluff his way out of trouble. Though not afraid of fighting, he prefers to avoid combat and killing when an easier solution presents itself. He loves music, and regularly entertains at inns and taverns that he passes through. Fairly well-known as an adventurer, he prefers to keep a low profile, but recently has been forced into battle against the looming threat of Mordor.
Background (detailed, please): Gideon was born the son of an elven adventuress and a human blacksmith. He was raised amongst his mother's people, learning the skills and trades of the elves. By adolescence, he had discovered that, while not actually immortal, he was most certainly long-lived, and Gideon left home at the age of twenty-five, yet still not much more than a teenager. He wandered Middle Earth, learning more skills of his bardic craft, before returning to the north, his homeland, to mount a defense against the orc armies that threaten it.
Player Characters
POMC S117
Name: Filbo Baggins
Race: Hobbit
Gender: Male
Class: Mage
Attributes:
Str:10
Con:14
Dex:12
Wis:12
Int:20
Cha:20
Fighting Style (One melee, one ranged): Sword and Shield, Marksmanship
Skills: Nature, History, Speechcraft and Stealth
Weapons: Shortsword and some rocks
Spells: Grand Healing, Camouflage and Flames
Personality (detailed, please): Filbo is a smart and critical Hobbit. He is in love with nature. In true Baggins' style, he has a lust for adventure that has led to trouble. He is normally very happy but he can be extremely miserable when hungry.
Background (detailed, please): Can I add this in the RP?
Gandalf
Name: Sherry Deepdigger
Race: Hobbit
Gender: Female
Class: Rogue
Str: 13
Con: 18
Dex: 18
Wis: 17
Int: 14
Cha: 14
Fighting Style (One melee, one ranged): Dual Wielding, Marksman
Skills: Speech, Stealth, Thievery, Acrobatics.
Weapons: Shortsword/Dagger dual wielding, Shortbow
Spells: N/A
Personality (detailed, please): A jubilant, bright hobbit, she will always try to find something to steal wherever she goes. She was a known pickpocket in the outskirts of Hobbiton, because she isn't shy of telling her friends about her "exploits". She is usually the one to make the best out of any situation in a group.
Background (detailed, please): A rather crafty Hobbit from Hobbiton, she was stealing from a young age. Not usually anything very big, just a few carrots, some mushrooms, the odd loaf of bread here and there. A couple of coins out of pockets. That sort of thing. One day, when she came home from an "expedition" to a nearby farm, she found the local Shirrif waiting for her. She was locked up for a few days, and when she got out, she immediately left Hobbiton. She has been staying in a small village for a few weeks now, hoping for adventure, and stealing from the local inhabitants in the meantime.
Epic Abrad
Name: Articus Kunkel
Race: Human
Gender: Male
Class: Bard
Attributes:
Str: 13
Con: 14
Dex: 15
Wis: 15
Int: 15
Cha: 20
Fighting Style (One melee, one ranged): Sword and Shield, Marksman
Skills: History, Speechcraft, Thievery, Stealth, Perception
Weapons: Crossbow, Shortsword
Spells: Healing, First Barrier Ward
Personality (detailed, please): Articus is generally a happy, easygoing man. He loves a good joke, and has a good sense of humour. He often uses his skill with speech to his advantage outside of his profession, and is an expert at haggling and bargaining, as well as most forms of persuading. He is an expert in the history of Middle-Earth, and has composed his own songs about historical tales. He also has a hidden knack for theft, and will sometimes steal things that catch his eye.
Background (detailed, please): Articus grew up as an orphan in a small Rohan village sandwiched between Isengard, the Misty Mountains, and Fangorn Forest. He escaped from the orphanage, living on the streets and learning the art of theft to get by. One day, his village was destroyed by invading Orcs from the Misty Mountains, and he was forced to escape across the Fords of Isen. He took the long road up to Bree, settling down there and becoming a bard. He never lost his skills in stealth and theft, and still steals the occasional coin purse if he finds himself in a tight spot. Wanting do to more with his life, he recently joined the forces fighting in the north.
Imp
Name: Dwanum
Race: Dwarf
Gender: Male
Class: Rogue
Attributes:
Str: 14
Con: 14
Dex: 15
Wis: 17
Int: 12
Cha: 22
Fighting Style (One melee, one ranged): Hand axe, Throwing Knives
Skills: Athletics, Steath, Thievery, and Speechcraft,
Weapons: Hand axe and throwing knives
Spells:----
Personality (detailed, please): Dwanum is a man who gets frustrated easily. Though, his frustration usually helps people for the best. He enjoys taking down the enemies, but doesn't like hurting the good people. Though when he gets angry he will. His anger changes his happiness and kindness.
Background (detailed, please): Dwanum was born a dirty untrained homless person. As he matured, he started going off into the wilderness, and fighting monsters. He became skilled in most combat. He always sold the loot he obtained and always got good prices. He usually lives by himself, and enjoys the solitary life.
Greenlantern
Name: Karamir
Aliases: Scout
Race: Human
Gender: Male
Class: Ranger
Attributes:
Str:13
Con: 16
Dex: 16
Wis: 16
Int: 13
Cha: 18
Fighting Style (one melee, one ranged): Two Handed, Marksman
Skills: Heal, Perception, Nature, Speechcraft
Weapons: Great Sword, Longbow
Spells: None
Personality (detailed, please): Calm, ad laid back, he does his best to avoid fighting if possible, but still is not afraid to crack some skulls. He does not get excited often, and and may seem kind of gruff, and angry at first glance, but he is as loyal to his friends as they come. He will go out of his way to help others, though he will try to do so without their knowledge, preferring to stay among his own, like all rangers.
Background (detailed, please): He was born a Dunedain of the North, and was raised according to their values. He is now one of them, and performs his duties as a Ranger to the best of his abilities. He is an excellent marksman, and a decent swordsman, and was taught from a young age to use a bow, and a sword. He now fights against the forces of Sauron and also Saruman, and he hopes against all hope that the Ringbearer will succeed in his quest, and is willing to die, if he must to help save Middle Earth.
NovaPowered
Name: Linanden
Race: Elf
Gender: Male
Class: Ranger
Attributes:
Str: 15
Con: 16
Dex: 18
Wis: 15
Int: 15
Cha: 15
Fighting Style (One melee, one ranged): Marksmen, dual-wielding (prefers Marksmen).
Skills: Acrobatics, Atheletics, Nature, Heal and Stealth.
Weapons: Longbow, dual wield short sword.
Spells: None
Personality (detailed, please): Calm and steady, he always plans out his next move beforehand so he doesn't screw up. However, he is rude and unstable when people ask about his family, he is likely to slit your throat if you insult his brethern.
Background (detailed, please): He lived in rivendall for the most part of his early years, but after he became a skilled ranger he moved to Mirkwood to help out with the goblin problem there. After a failed mission in which he failed to detect a big group of goblins which killed a lot of his friends and fellow soldiers he went into a state of depression. He was so ashamed he abandond his surname to keep his family's honour intact, but he still keeps them at heart. He now takes himself to his limits both in training and missions in hope that someday he will regain his honour.
Eltee
Name: Inzilbêth
Race: Man
Gender: F
Class: Ranger
Attributes
Str: 12
Con: 14
Dex: 14
Wis: 14
Int: 12
Cha: 14
Fighting Style: Sword-and-Shield, Marksman
Skills: Athletics, History, Perception, Nature
Weapons: A steel longsword, a long dagger, throwing knives.
Personality: Inzi is focused, quiet, and mistrustful by nature. She is far more focused on her own survival than that of her comrades, although that will likely change as she comes to know them. She has a deep-seated cultural distrust for Elves.
Background: Inzi is the daughter of a wealthy noble in the Black Numenorean stronghold of Umbar, the home of the fleets of Corsairs that assail Gondor in the south. She fled North, as her family faced prosecution for opposing alliance with Sauron and his hordes of Orcs and, in her eyes, uncivilized eastern barbarians. She has made it her goal to fight Sauron's evil in any way she can after her family was butchered. Nevertheless, despite the involuntary exile she faced at the hands of her fellows, she loves her culture and her nation, and believes that it can be great once more... And, perhaps, even be good.
Mars
Name: Ránen Erinqua (Lone wanderer, in Quenya)
Race: Silvan (Wood-elf)
Gender: M
Class: Rogue
Attributes:
Str: 14
Con: 15
Dex: 22
Wis: 15
Int: 18
Cha: 10
Fighting style:He uses a light, elven long bow and a self made short bow, preferring to snipe from cover. The short bow has blades attached to both ends, for a quick defence. He has a large quiver of elven arrows that he only uses for "important" shots, otherwise he he makes his own, of lesser quality (lack of materials). He also uses a short, elven blade for various things as well as close combat during which he prefers to dance around, parrying and dodging to wear the foe out before striking.
Skills: Acrobatics, Nature, Stealth, Perception
Weapons: See fighting style.
Spells: None
Personality: His life has given him a few quirks that one might not expect from an elf. He is often sarcastic and even a bit arrogant, though pleasant with persons whose company he enjoys. He also becomes quiet and distant from time to time, at which point he is prone to anger, if disturbed repeatedly. He is also overly violent in combat for an Elf.
Backstory: A descendant of Thranduil, he was once a prince in Mirkwood. He tells little of himself, but it is obvious that something dark happened in his past, something that drove him away of his people. He has been wandering the woods alone for quite some time. If spied on while in solitude, he can often be seen taking out an amulet from beneath his garb, looking at it intently. What this means is known to none of his companions, though it seems to be a link to his shrouded past.
Appearance: A long, slim face, gifted with the natural beauty of the elves. His nose is slightly crooked (really, really slightly) and his lips thin. His hair is of a dark brown colour, falling just above the elbows in the back, and shoulder length in the front. He keeps his face free by tieing the hair at the front of his head together in the back. Height 5"9, Weight 152 llbs
Clothing and Armour: A simple, dark green travelling cloak over mithril chainmail and greaves, tall black leather boots. He also sometimes wears a set of leather gloves (when climbing or in cold places).
mr cowbell2
Name: Klyde Hemmingmore
Race: Human
Gender: Male
Class: Rogue
Attributes:
Str: 15
Con:15
Dex: 22
Wis:14
Int:14
Cha: 12
Fighting Style: Shooting targets from a long distance, almost never comes within a close-distance of his enemies.
Skills: Stealth, Nature, Acrobatics, and Perception
Weapons: A longbow, with a small dagger that hardly leaves his belt
Spells: N/A
Personality: Straightforward and serious. Only time he really talks is about relevant business and to loved ones (which are limited to his daughter). He normally works alone, but has been reported to have worked in small teams. He doesn't hesitate to kill. He has a strange hatred for mages, but works with them if he must. He has a tendency to hold deep grudges.
Background (detailed, please): Born into a very large rich family, he grew up in Dale with 11 siblings. Being the third oldest, he had to frequently watch after the rest. At the age of 14, he accidentally killed his first victim by choking a burglar, who was breaking into their house, to death. His parents didn't know whether to thank him or punish him, so they just ignored the crime. Later when he tuned 16, his father took him hunting the local game for the first time. His father gave him a very well made bow, of which he shot 2 large deer. His dad noticed a very sharp sense in his child that could only be described as 'predator'. After this day, his father feared his son and never took him hunting again. At his 17th birthday, he was outraged when henasked to go hunting again and his father declined. Klyde ran away from Dale and made his dwelling in the outskirts of Rohan. He never saw his family again.
The next chapter of his life began. He was living by himself until he reached the age of 25 when he met a huntress, named Mary, in a pub located in Rohan. She decided to live with him and raise a child with him. Klyde, bing upset that the child was female, decided to raise the child as if she was male. 12 years later, he and his daughter, Eolynn, were out hunting when a band or Mordor orcs ransacked their camp and killed Mary. The two tracked the band down and watched from afar. They prepared their bows and took down them all before the last one could figure out what was happening.
2 years later, they parted ways, Eolynn living in the same area, and Klyde moving to fight in the North against the Orcs. He's 39 years old but still retains his youth and cunning, but still cannot hold back his hatred for the Orcs. That will likely never cease.